#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "cPacket_Respawn.h" int cPacket_Respawn::Parse(cByteBuffer & a_Buffer) { int TotalBytes = 0; HANDLE_PACKET_READ(ReadBEInt, m_Dimension, TotalBytes); HANDLE_PACKET_READ(ReadChar, m_Difficulty, TotalBytes); HANDLE_PACKET_READ(ReadChar, m_CreativeMode, TotalBytes); HANDLE_PACKET_READ(ReadBEShort, m_WorldHeight, TotalBytes); HANDLE_PACKET_READ(ReadBEUTF16String16, m_LevelType, TotalBytes); return TotalBytes; }