#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "cPacket_SoundEffect.h" cPacket_SoundEffect::cPacket_SoundEffect( const cPacket_SoundEffect & a_Copy ) { m_PacketID = E_SOUND_EFFECT; m_SoundID = a_Copy.m_SoundID; m_PosX = a_Copy.m_PosX; m_PosY = a_Copy.m_PosY; m_PosZ = a_Copy.m_PosZ; m_SoundData = a_Copy.m_SoundData; } void cPacket_SoundEffect::Serialize(AString & a_Data) const { AppendByte (a_Data, m_PacketID); AppendInteger(a_Data, m_SoundID); AppendInteger(a_Data, m_PosX); AppendByte (a_Data, m_PosY); AppendInteger(a_Data, m_PosZ); AppendInteger(a_Data, m_SoundData); }