#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "cPacket_UpdateSign.h" int cPacket_UpdateSign::Parse(cByteBuffer & a_Buffer) { int TotalBytes = 0; HANDLE_PACKET_READ(ReadBEInt, m_PosX, TotalBytes); HANDLE_PACKET_READ(ReadBEShort, m_PosY, TotalBytes); HANDLE_PACKET_READ(ReadBEInt, m_PosZ, TotalBytes); HANDLE_PACKET_READ(ReadBEUTF16String16, m_Line1, TotalBytes); HANDLE_PACKET_READ(ReadBEUTF16String16, m_Line2, TotalBytes); HANDLE_PACKET_READ(ReadBEUTF16String16, m_Line3, TotalBytes); HANDLE_PACKET_READ(ReadBEUTF16String16, m_Line4, TotalBytes); return TotalBytes; } void cPacket_UpdateSign::Serialize(AString & a_Data) const { AppendByte (a_Data, m_PacketID); AppendInteger (a_Data, m_PosX); AppendShort (a_Data, m_PosY); AppendInteger (a_Data, m_PosZ); AppendString16(a_Data, m_Line1); AppendString16(a_Data, m_Line2); AppendString16(a_Data, m_Line3); AppendString16(a_Data, m_Line4); }