#include "cPacket_UpdateSign.h" bool cPacket_UpdateSign::Parse( cSocket & a_Socket ) { m_Socket = a_Socket; if( !ReadInteger( m_PosX ) ) return false; if( !ReadShort ( m_PosY ) ) return false; if( !ReadInteger( m_PosZ ) ) return false; if( !ReadString16 ( m_Line1 ) ) return false; if( !ReadString16 ( m_Line2 ) ) return false; if( !ReadString16 ( m_Line3 ) ) return false; if( !ReadString16 ( m_Line4 ) ) return false; return true; } bool cPacket_UpdateSign::Send( cSocket & a_Socket ) { unsigned int TotalSize = c_Size; TotalSize += m_Line1.size() * sizeof( short ); TotalSize += m_Line2.size() * sizeof( short ); TotalSize += m_Line3.size() * sizeof( short ); TotalSize += m_Line4.size() * sizeof( short ); char* Message = new char[TotalSize]; unsigned int i = 0; AppendByte ( (char)m_PacketID, Message, i ); AppendInteger ( m_PosX, Message, i ); AppendShort ( m_PosY, Message, i ); AppendInteger ( m_PosZ, Message, i ); AppendString16 ( m_Line1, Message, i ); AppendString16 ( m_Line2, Message, i ); AppendString16 ( m_Line3, Message, i ); AppendString16 ( m_Line4, Message, i ); bool RetVal = !cSocket::IsSocketError( SendData( a_Socket, Message, TotalSize, 0 ) ); delete [] Message; return RetVal; }