#include "Globals.h" #include "SquirrelBindings.h" #include "SquirrelFunctions.h" #include "cSquirrelBaseClass.h" #include "../cPlayer.h" using namespace Sqrat; void BindSquirrel(HSQUIRRELVM vm) { RootTable() .Bind("Plugin", Class() .Func("AddHook", &cSquirrelBaseClass::AddHook) ); RootTable().Bind("cPlayer", Class() .Func("GetName", &cPlayer::GetName) ); RootTable().Func("print", &sqPrint); ConstTable().Enum("Hook", Enumeration() .Const("Tick", cPluginManager::HOOK_TICK) .Const("Chat", cPluginManager::HOOK_CHAT) .Const("CollectItem", cPluginManager::HOOK_COLLECT_ITEM) .Const("BlockDig", cPluginManager::HOOK_BLOCK_DIG) .Const("BlockPlace", cPluginManager::HOOK_BLOCK_PLACE) .Const("Disconnect", cPluginManager::HOOK_DISCONNECT) .Const("Handshake", cPluginManager::HOOK_HANDSHAKE) .Const("Login", cPluginManager::HOOK_LOGIN) .Const("PlayerSpawn", cPluginManager::HOOK_PLAYER_SPAWN) .Const("PlayerJoin", cPluginManager::HOOK_PLAYER_JOIN) .Const("PlayerMove", cPluginManager::HOOK_PLAYER_MOVE) .Const("TakeDamage", cPluginManager::HOOK_TAKE_DAMAGE) .Const("Killed", cPluginManager::HOOK_KILLED) .Const("ChunkGenerated", cPluginManager::HOOK_CHUNK_GENERATED) .Const("ChunkGenerating", cPluginManager::HOOK_CHUNK_GENERATING) .Const("BlockToDrops", cPluginManager::HOOK_BLOCK_TO_DROPS) .Const("PreCrafting", cPluginManager::HOOK_PRE_CRAFTING) .Const("CraftingNoRecipe", cPluginManager::HOOK_CRAFTING_NO_RECIPE) .Const("PostCrafting", cPluginManager::HOOK_POST_CRAFTING) .Const("BlockToPickup", cPluginManager::HOOK_BLOCK_TO_PICKUP) .Const("WeatherChanged", cPluginManager::HOOK_WEATHER_CHANGED) .Const("UpdatingSign", cPluginManager::HOOK_UPDATING_SIGN) .Const("UpdatedSign", cPluginManager::HOOK_UPDATED_SIGN)); }