#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "DeprecatedBindings.h" #undef TOLUA_TEMPLATE_BIND #include "tolua++/include/tolua++.h" #include "../BlockInfo.h" #include "../World.h" #include "../Entities/Player.h" #include "LuaState.h" /* get function: g_BlockLightValue */ #ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockLightValue static int tolua_get_AllToLua_g_BlockLightValue(lua_State* tolua_S) { int BlockType; #ifndef TOLUA_RELEASE { tolua_Error tolua_err; if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err)) { tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err); } } #endif BlockType = (int)tolua_tonumber(tolua_S, 2, 0); if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID)) { tolua_error(tolua_S, "array indexing out of range.", nullptr); } tolua_pushnumber(tolua_S, (lua_Number)cBlockInfo::GetLightValue((BLOCKTYPE)BlockType)); return 1; } #endif // #ifndef TOLUA_DISABLE /* get function: g_BlockSpreadLightFalloff */ #ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockSpreadLightFalloff static int tolua_get_AllToLua_g_BlockSpreadLightFalloff(lua_State* tolua_S) { int BlockType; #ifndef TOLUA_RELEASE { tolua_Error tolua_err; if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err)) tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err); } #endif BlockType = (int)tolua_tonumber(tolua_S, 2, 0); if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID)) { tolua_error(tolua_S, "array indexing out of range.", nullptr); } tolua_pushnumber(tolua_S, (lua_Number)cBlockInfo::GetSpreadLightFalloff((BLOCKTYPE)BlockType)); return 1; } #endif // #ifndef TOLUA_DISABLE /* get function: g_BlockTransparent */ #ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockTransparent static int tolua_get_AllToLua_g_BlockTransparent(lua_State* tolua_S) { int BlockType; #ifndef TOLUA_RELEASE { tolua_Error tolua_err; if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err)) tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err); } #endif BlockType = (int)tolua_tonumber(tolua_S, 2, 0); if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID)) { tolua_error(tolua_S, "array indexing out of range.", nullptr); } tolua_pushboolean(tolua_S, cBlockInfo::IsTransparent((BLOCKTYPE)BlockType)); return 1; } #endif // #ifndef TOLUA_DISABLE /* get function: g_BlockOneHitDig */ #ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockOneHitDig static int tolua_get_AllToLua_g_BlockOneHitDig(lua_State* tolua_S) { int BlockType; #ifndef TOLUA_RELEASE { tolua_Error tolua_err; if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err)) tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err); } #endif BlockType = (int)tolua_tonumber(tolua_S, 2, 0); if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID)) { tolua_error(tolua_S, "array indexing out of range.", nullptr); } tolua_pushboolean(tolua_S, cBlockInfo::IsOneHitDig((BLOCKTYPE)BlockType)); return 1; } #endif // #ifndef TOLUA_DISABLE /* get function: g_BlockPistonBreakable */ #ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockPistonBreakable static int tolua_get_AllToLua_g_BlockPistonBreakable(lua_State* tolua_S) { int BlockType; #ifndef TOLUA_RELEASE { tolua_Error tolua_err; if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err)) tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err); } #endif BlockType = (int)tolua_tonumber(tolua_S, 2, 0); if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID)) { tolua_error(tolua_S, "array indexing out of range.", nullptr); } tolua_pushboolean(tolua_S, cBlockInfo::IsPistonBreakable((BLOCKTYPE)BlockType)); return 1; } #endif // #ifndef TOLUA_DISABLE /* get function: g_BlockIsSnowable */ #ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockIsSnowable static int tolua_get_AllToLua_g_BlockIsSnowable(lua_State* tolua_S) { int BlockType; #ifndef TOLUA_RELEASE { tolua_Error tolua_err; if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err)) tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err); } #endif BlockType = (int)tolua_tonumber(tolua_S, 2, 0); if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID)) { tolua_error(tolua_S, "array indexing out of range.", nullptr); } tolua_pushboolean(tolua_S, cBlockInfo::IsSnowable((BLOCKTYPE)BlockType)); return 1; } #endif // #ifndef TOLUA_DISABLE /* get function: g_BlockIsSolid */ #ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockIsSolid static int tolua_get_AllToLua_g_BlockIsSolid(lua_State* tolua_S) { int BlockType; #ifndef TOLUA_RELEASE { tolua_Error tolua_err; if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err)) tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err); } #endif BlockType = (int)tolua_tonumber(tolua_S, 2, 0); if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID)) { tolua_error(tolua_S, "array indexing out of range.", nullptr); } tolua_pushboolean(tolua_S, (bool)cBlockInfo::IsSolid((BLOCKTYPE)BlockType)); return 1; } #endif // #ifndef TOLUA_DISABLE /* get function: g_BlockFullyOccupiesVoxel */ #ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockFullyOccupiesVoxel static int tolua_get_AllToLua_g_BlockFullyOccupiesVoxel(lua_State* tolua_S) { int BlockType; #ifndef TOLUA_RELEASE { tolua_Error tolua_err; if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err)) tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err); } #endif BlockType = (int)tolua_tonumber(tolua_S, 2, 0); if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID)) { tolua_error(tolua_S, "array indexing out of range.", nullptr); } tolua_pushboolean(tolua_S, (bool)cBlockInfo::FullyOccupiesVoxel((BLOCKTYPE)BlockType)); return 1; } #endif // #ifndef TOLUA_DISABLE /* function: StringToMobType */ static int tolua_AllToLua_StringToMobType00(lua_State* tolua_S) { cLuaState LuaState(tolua_S); #ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( !tolua_iscppstring(tolua_S,1,0,&tolua_err) || !tolua_isnoobj(tolua_S,2,&tolua_err) ) goto tolua_lerror; else #endif { const AString a_MobString = tolua_tocppstring(LuaState, 1, 0); eMonsterType MobType = cMonster::StringToMobType(a_MobString); tolua_pushnumber(LuaState, (lua_Number) MobType); tolua_pushcppstring(LuaState, (const char *) a_MobString); } LOGWARNING("Warning in function call 'StringToMobType': StringToMobType() is deprecated. Please use cMonster:StringToMobType()"); LuaState.LogStackTrace(0); return 2; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(LuaState, "#ferror in function 'StringToMobType'.", &tolua_err); return 0; #endif } /** function: cWorld:SetSignLines */ static int tolua_cWorld_SetSignLines(lua_State * tolua_S) { cLuaState LuaState(tolua_S); #ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( !tolua_isusertype (LuaState, 1, "cWorld", 0, &tolua_err) || !tolua_isnumber (LuaState, 2, 0, &tolua_err) || !tolua_isnumber (LuaState, 3, 0, &tolua_err) || !tolua_isnumber (LuaState, 4, 0, &tolua_err) || !tolua_iscppstring(LuaState, 5, 0, &tolua_err) || !tolua_iscppstring(LuaState, 6, 0, &tolua_err) || !tolua_iscppstring(LuaState, 7, 0, &tolua_err) || !tolua_iscppstring(LuaState, 8, 0, &tolua_err) || !tolua_isusertype (LuaState, 9, "cPlayer", 1, &tolua_err) || !tolua_isnoobj (LuaState, 10, &tolua_err) ) goto tolua_lerror; else #endif { cWorld * self = (cWorld *) tolua_tousertype (LuaState, 1, nullptr); int BlockX = (int) tolua_tonumber (LuaState, 2, 0); int BlockY = (int) tolua_tonumber (LuaState, 3, 0); int BlockZ = (int) tolua_tonumber (LuaState, 4, 0); const AString Line1 = tolua_tocppstring(LuaState, 5, 0); const AString Line2 = tolua_tocppstring(LuaState, 6, 0); const AString Line3 = tolua_tocppstring(LuaState, 7, 0); const AString Line4 = tolua_tocppstring(LuaState, 8, 0); cPlayer * Player = (cPlayer *)tolua_tousertype (LuaState, 9, nullptr); #ifndef TOLUA_RELEASE if (self == nullptr) { tolua_error(LuaState, "invalid 'self' in function 'UpdateSign'", nullptr); } #endif { bool res = self->SetSignLines(BlockX, BlockY, BlockZ, Line1, Line2, Line3, Line4, Player); tolua_pushboolean(LuaState, res ? 1 : 0); } } LOGWARNING("Warning in function call 'UpdateSign': UpdateSign() is deprecated. Please use SetSignLines()"); LuaState.LogStackTrace(0); return 1; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(LuaState, "#ferror in function 'UpdateSign'.", &tolua_err); return 0; #endif } void DeprecatedBindings::Bind(lua_State * tolua_S) { tolua_beginmodule(tolua_S, nullptr); tolua_array(tolua_S, "g_BlockLightValue", tolua_get_AllToLua_g_BlockLightValue, nullptr); tolua_array(tolua_S, "g_BlockSpreadLightFalloff", tolua_get_AllToLua_g_BlockSpreadLightFalloff, nullptr); tolua_array(tolua_S, "g_BlockTransparent", tolua_get_AllToLua_g_BlockTransparent, nullptr); tolua_array(tolua_S, "g_BlockOneHitDig", tolua_get_AllToLua_g_BlockOneHitDig, nullptr); tolua_array(tolua_S, "g_BlockPistonBreakable", tolua_get_AllToLua_g_BlockPistonBreakable, nullptr); tolua_array(tolua_S, "g_BlockIsSnowable", tolua_get_AllToLua_g_BlockIsSnowable, nullptr); tolua_array(tolua_S, "g_BlockIsSolid", tolua_get_AllToLua_g_BlockIsSolid, nullptr); tolua_array(tolua_S, "g_BlockFullyOccupiesVoxel", tolua_get_AllToLua_g_BlockFullyOccupiesVoxel, nullptr); tolua_function(tolua_S, "StringToMobType", tolua_AllToLua_StringToMobType00); tolua_beginmodule(tolua_S, "cWorld"); tolua_function(tolua_S, "UpdateSign", tolua_cWorld_SetSignLines); tolua_endmodule(tolua_S); tolua_endmodule(tolua_S); }