#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "DeprecatedBindings.h" #undef TOLUA_TEMPLATE_BIND #include "tolua++/include/tolua++.h" #include "../BlockInfo.h" #include "../World.h" #include "../Entities/Player.h" #include "LuaState.h" /* get function: g_BlockLightValue */ #ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockLightValue static int tolua_get_AllToLua_g_BlockLightValue(lua_State* tolua_S) { cLuaState LuaState(tolua_S); int BlockType = 0; #ifndef TOLUA_RELEASE { tolua_Error tolua_err; if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err)) { tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err); } } #endif LuaState.GetStackValue(2, BlockType); if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID)) { tolua_error(tolua_S, "array indexing out of range.", nullptr); } LuaState.Push(cBlockInfo::GetLightValue(static_cast(BlockType))); return 1; } #endif // #ifndef TOLUA_DISABLE /* get function: g_BlockSpreadLightFalloff */ #ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockSpreadLightFalloff static int tolua_get_AllToLua_g_BlockSpreadLightFalloff(lua_State* tolua_S) { cLuaState LuaState(tolua_S); int BlockType = 0; #ifndef TOLUA_RELEASE { tolua_Error tolua_err; if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err)) { tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err); } } #endif LuaState.GetStackValue(2, BlockType); if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID)) { tolua_error(tolua_S, "array indexing out of range.", nullptr); } LuaState.Push(cBlockInfo::GetSpreadLightFalloff(static_cast(BlockType))); return 1; } #endif // #ifndef TOLUA_DISABLE /* get function: g_BlockTransparent */ #ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockTransparent static int tolua_get_AllToLua_g_BlockTransparent(lua_State* tolua_S) { cLuaState LuaState(tolua_S); int BlockType = 0; #ifndef TOLUA_RELEASE { tolua_Error tolua_err; if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err)) { tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err); } } #endif LuaState.GetStackValue(2, BlockType); if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID)) { tolua_error(tolua_S, "array indexing out of range.", nullptr); } LuaState.Push(cBlockInfo::IsTransparent(static_cast(BlockType))); return 1; } #endif // #ifndef TOLUA_DISABLE /* get function: g_BlockOneHitDig */ #ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockOneHitDig static int tolua_get_AllToLua_g_BlockOneHitDig(lua_State* tolua_S) { cLuaState LuaState(tolua_S); int BlockType = 0; #ifndef TOLUA_RELEASE { tolua_Error tolua_err; if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err)) { tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err); } } #endif LuaState.GetStackValue(2, BlockType); if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID)) { tolua_error(tolua_S, "array indexing out of range.", nullptr); } LuaState.Push(cBlockInfo::IsOneHitDig(static_cast(BlockType))); return 1; } #endif // #ifndef TOLUA_DISABLE /* get function: g_BlockPistonBreakable */ #ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockPistonBreakable static int tolua_get_AllToLua_g_BlockPistonBreakable(lua_State* tolua_S) { cLuaState LuaState(tolua_S); int BlockType = 0; #ifndef TOLUA_RELEASE { tolua_Error tolua_err; if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err)) { tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err); } } #endif LuaState.GetStackValue(2, BlockType); if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID)) { tolua_error(tolua_S, "array indexing out of range.", nullptr); } LuaState.Push(cBlockInfo::IsPistonBreakable(static_cast(BlockType))); return 1; } #endif // #ifndef TOLUA_DISABLE /* get function: g_BlockIsSnowable */ #ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockIsSnowable static int tolua_get_AllToLua_g_BlockIsSnowable(lua_State* tolua_S) { cLuaState LuaState(tolua_S); int BlockType = 0; #ifndef TOLUA_RELEASE { tolua_Error tolua_err; if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err)) { tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err); } } #endif LuaState.GetStackValue(2, BlockType); if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID)) { tolua_error(tolua_S, "array indexing out of range.", nullptr); } LuaState.Push(cBlockInfo::IsSnowable(static_cast(BlockType))); return 1; } #endif // #ifndef TOLUA_DISABLE /* get function: g_BlockIsSolid */ #ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockIsSolid static int tolua_get_AllToLua_g_BlockIsSolid(lua_State* tolua_S) { cLuaState LuaState(tolua_S); int BlockType = 0; #ifndef TOLUA_RELEASE { tolua_Error tolua_err; if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err)) { tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err); } } #endif LuaState.GetStackValue(2, BlockType); if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID)) { tolua_error(tolua_S, "array indexing out of range.", nullptr); } LuaState.Push(cBlockInfo::IsSolid(static_cast(BlockType))); return 1; } #endif // #ifndef TOLUA_DISABLE /* get function: g_BlockFullyOccupiesVoxel */ #ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockFullyOccupiesVoxel static int tolua_get_AllToLua_g_BlockFullyOccupiesVoxel(lua_State* tolua_S) { cLuaState LuaState(tolua_S); int BlockType = 0; #ifndef TOLUA_RELEASE { tolua_Error tolua_err; if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err)) { tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err); } } #endif LuaState.GetStackValue(2, BlockType); if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID)) { tolua_error(tolua_S, "array indexing out of range.", nullptr); } LuaState.Push(cBlockInfo::FullyOccupiesVoxel(static_cast(BlockType))); return 1; } #endif // #ifndef TOLUA_DISABLE /* function: StringToMobType */ static int tolua_AllToLua_StringToMobType00(lua_State* tolua_S) { cLuaState LuaState(tolua_S); #ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( !tolua_iscppstring(tolua_S, 1, 0, &tolua_err) || !tolua_isnoobj(tolua_S, 2, &tolua_err) ) goto tolua_lerror; else #endif { const AString a_MobString = tolua_tocppstring(LuaState, 1, 0); eMonsterType MobType = cMonster::StringToMobType(a_MobString); tolua_pushnumber(LuaState, static_cast(MobType)); tolua_pushcppstring(LuaState, a_MobString); } LOGWARNING("Warning in function call 'StringToMobType': StringToMobType() is deprecated. Please use cMonster:StringToMobType()"); LuaState.LogStackTrace(0); return 2; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(LuaState, "#ferror in function 'StringToMobType'.", &tolua_err); return 0; #endif } /** function: cWorld:SetSignLines */ static int tolua_cWorld_SetSignLines(lua_State * tolua_S) { cLuaState LuaState(tolua_S); #ifndef TOLUA_RELEASE if ( !LuaState.CheckParamUserType(1, "cWorld") || !LuaState.CheckParamNumber(2, 4) || !LuaState.CheckParamString(5, 8) || !LuaState.CheckParamUserType(9, "cPlayer") || !LuaState.CheckParamEnd(10) ) return 0; else #endif { cWorld * self = nullptr; cPlayer * Player = nullptr; int BlockX = 0; int BlockY = 0; int BlockZ = 0; AString Line1; AString Line2; AString Line3; AString Line4; LuaState.GetStackValues(1, self, BlockX, BlockY, BlockZ, Line1, Line2, Line3, Line4, Player); #ifndef TOLUA_RELEASE if (self == nullptr) { tolua_error(LuaState, "invalid 'self' in function 'UpdateSign'", nullptr); } #endif { bool res = self->SetSignLines(BlockX, BlockY, BlockZ, Line1, Line2, Line3, Line4, Player); tolua_pushboolean(LuaState, res ? 1 : 0); } } LOGWARNING("Warning in function call 'UpdateSign': UpdateSign() is deprecated. Please use SetSignLines()"); LuaState.LogStackTrace(0); return 1; } template int tolua_Vector3_Abs(lua_State * a_LuaState) { // Retrieve the params, including self: cLuaState L(a_LuaState); Vector3 * self; if (!L.GetStackValues(1, self)) { tolua_error(a_LuaState, "invalid 'self' in function 'Vector3:Abs'", nullptr); return 0; } // Absolutize the vector: self->Abs(); return 0; } template int tolua_Vector3_Clamp(lua_State * a_LuaState) { // Retrieve the params, including self: cLuaState L(a_LuaState); Vector3 * self; T min, max; if (!L.GetStackValues(1, self, min, max)) { tolua_error(a_LuaState, "invalid parameters for function 'Vector3:Clamp', expected a Vector3 and two numbers", nullptr); return 0; } // Clamp the vector: self->Clamp(min, max); return 0; } void DeprecatedBindings::Bind(lua_State * tolua_S) { tolua_beginmodule(tolua_S, nullptr); tolua_array(tolua_S, "g_BlockLightValue", tolua_get_AllToLua_g_BlockLightValue, nullptr); tolua_array(tolua_S, "g_BlockSpreadLightFalloff", tolua_get_AllToLua_g_BlockSpreadLightFalloff, nullptr); tolua_array(tolua_S, "g_BlockTransparent", tolua_get_AllToLua_g_BlockTransparent, nullptr); tolua_array(tolua_S, "g_BlockOneHitDig", tolua_get_AllToLua_g_BlockOneHitDig, nullptr); tolua_array(tolua_S, "g_BlockPistonBreakable", tolua_get_AllToLua_g_BlockPistonBreakable, nullptr); tolua_array(tolua_S, "g_BlockIsSnowable", tolua_get_AllToLua_g_BlockIsSnowable, nullptr); tolua_array(tolua_S, "g_BlockIsSolid", tolua_get_AllToLua_g_BlockIsSolid, nullptr); tolua_array(tolua_S, "g_BlockFullyOccupiesVoxel", tolua_get_AllToLua_g_BlockFullyOccupiesVoxel, nullptr); tolua_function(tolua_S, "StringToMobType", tolua_AllToLua_StringToMobType00); tolua_beginmodule(tolua_S, "cWorld"); tolua_function(tolua_S, "UpdateSign", tolua_cWorld_SetSignLines); tolua_endmodule(tolua_S); tolua_beginmodule(tolua_S, "Vector3i"); tolua_function(tolua_S,"abs", tolua_Vector3_Abs); tolua_function(tolua_S,"clamp", tolua_Vector3_Clamp); tolua_endmodule(tolua_S); tolua_beginmodule(tolua_S, "Vector3f"); tolua_function(tolua_S,"abs", tolua_Vector3_Abs); tolua_function(tolua_S,"clamp", tolua_Vector3_Clamp); tolua_endmodule(tolua_S); tolua_beginmodule(tolua_S, "Vector3d"); tolua_function(tolua_S,"abs", tolua_Vector3_Abs); tolua_function(tolua_S,"clamp", tolua_Vector3_Clamp); tolua_endmodule(tolua_S); tolua_endmodule(tolua_S); }