// DropperEntity.cpp // Implements the cRtopperEntity class representing a Dropper block entity #include "Globals.h" #include "DropperEntity.h" cDropperEntity::cDropperEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) : super(E_BLOCK_DROPPER, a_BlockX, a_BlockY, a_BlockZ, a_World) { } void cDropperEntity::DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) { DropFromSlot(a_Chunk, a_SlotNum); }