#pragma once #include "BlockHandler.h" #include "ChunkInterface.h" class cBlockBigFlowerHandler : public cBlockHandler { public: typedef cBlockHandler super; cBlockBigFlowerHandler(BLOCKTYPE a_BlockType) : cBlockHandler(a_BlockType) { } virtual bool DoesIgnoreBuildCollision(cPlayer * a_Player, NIBBLETYPE a_Meta) override { return (((a_Meta & E_META_BIG_FLOWER_DOUBLE_TALL_GRASS) != 0) || (a_Meta & E_META_BIG_FLOWER_LARGE_FERN) != 0); } virtual void DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_CanDrop) override { NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); int AlternateY = a_BlockY; if (Meta & 0x8) { --AlternateY; } else { ++AlternateY; } // also destroy the other block if it has a valid height and is a big flower if (cChunkDef::IsValidHeight(AlternateY) && a_ChunkInterface.GetBlock(a_BlockX, AlternateY, a_BlockZ) == E_BLOCK_BIG_FLOWER) { super::DropBlock(a_ChunkInterface, a_WorldInterface, a_BlockPluginInterface, a_Digger, a_BlockX, a_BlockY, a_BlockZ, a_CanDrop); a_ChunkInterface.FastSetBlock(a_BlockX, AlternateY, a_BlockZ, E_BLOCK_AIR, 0); } } virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { NIBBLETYPE Meta = a_BlockMeta & 0x7; if (Meta == E_META_BIG_FLOWER_DOUBLE_TALL_GRASS) { if (GetRandomProvider().RandBool(1.0 / 24.0)) { a_Pickups.push_back(cItem(E_ITEM_SEEDS)); } } else if (Meta != E_META_BIG_FLOWER_LARGE_FERN) { a_Pickups.push_back(cItem(E_BLOCK_BIG_FLOWER, 1, Meta)); } } virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override { NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); if (Meta & 0x8) { Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY - 1, a_BlockZ); } NIBBLETYPE FlowerMeta = Meta & 0x7; if (!a_Player->IsGameModeCreative()) { if ( (a_Player->GetEquippedItem().m_ItemType == E_ITEM_SHEARS) && ( (FlowerMeta == E_META_BIG_FLOWER_DOUBLE_TALL_GRASS) || (FlowerMeta == E_META_BIG_FLOWER_LARGE_FERN) ) ) { if (GetRandomProvider().RandBool(0.10)) { cItems Pickups; if (FlowerMeta == E_META_BIG_FLOWER_DOUBLE_TALL_GRASS) { Pickups.Add(E_BLOCK_TALL_GRASS, 2, 1); } else if (FlowerMeta == E_META_BIG_FLOWER_LARGE_FERN) { Pickups.Add(E_BLOCK_TALL_GRASS, 2, 2); } a_WorldInterface.SpawnItemPickups(Pickups, a_BlockX, a_BlockY, a_BlockZ); } a_Player->UseEquippedItem(); } } if ( (a_Player->GetEquippedItem().m_ItemType != E_ITEM_SHEARS) && ( (FlowerMeta == E_META_BIG_FLOWER_DOUBLE_TALL_GRASS) || (FlowerMeta == E_META_BIG_FLOWER_LARGE_FERN) ) ) { a_ChunkInterface.SetBlock(a_BlockX, a_BlockY, a_BlockZ, 0, 0); } } bool IsMetaTopPart(NIBBLETYPE a_Meta) { return (a_Meta & 0x08) != 0; } virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { if (a_RelY <= 0) { return false; } BLOCKTYPE BlockType; NIBBLETYPE BlockMeta; a_Chunk.GetBlockTypeMeta(a_RelX, a_RelY - 1, a_RelZ, BlockType, BlockMeta); return IsBlockTypeOfDirt(BlockType) || ((BlockType == E_BLOCK_BIG_FLOWER) && !IsMetaTopPart(BlockMeta)); } virtual void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override { NIBBLETYPE OldMeta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); if (OldMeta & 0x8) { // Was upper part of flower if (a_ChunkInterface.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ) == m_BlockType) { a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ, E_BLOCK_AIR, 0); } } else { // Was lower part if (a_ChunkInterface.GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ) == m_BlockType) { a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY + 1, a_BlockZ, E_BLOCK_AIR, 0); } } } virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override { UNUSED(a_Meta); return 7; } } ;