#pragma once #include "BlockHandler.h" #include "../FastRandom.h" #include "Root.h" #include "Bindings/PluginManager.h" /// Handler used for both dirt and grass class cBlockDirtHandler : public cBlockHandler { public: cBlockDirtHandler(BLOCKTYPE a_BlockType) : cBlockHandler(a_BlockType) { } virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { if (a_BlockMeta == E_META_DIRT_COARSE) { // Drop the coarse block (dirt, meta 1) a_Pickups.Add(E_BLOCK_DIRT, 1, E_META_DIRT_COARSE); } else { a_Pickups.Add(E_BLOCK_DIRT, 1, E_META_DIRT_NORMAL); } } virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { if (m_BlockType != E_BLOCK_GRASS) { return; } // Grass becomes dirt if there is something on top of it: if (a_RelY < cChunkDef::Height - 1) { BLOCKTYPE Above; NIBBLETYPE AboveMeta; a_Chunk.GetBlockTypeMeta(a_RelX, a_RelY + 1, a_RelZ, Above, AboveMeta); if (!cBlockInfo::GetHandler(Above)->CanDirtGrowGrass(AboveMeta)) { a_Chunk.FastSetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_DIRT, E_META_DIRT_NORMAL); return; } } // Grass spreads to adjacent dirt blocks: cFastRandom rand; for (int i = 0; i < 2; i++) // Pick two blocks to grow to { int OfsX = rand.NextInt(3, a_RelX) - 1; // [-1 .. 1] int OfsY = rand.NextInt(5, a_RelY) - 3; // [-3 .. 1] int OfsZ = rand.NextInt(3, a_RelZ) - 1; // [-1 .. 1] BLOCKTYPE DestBlock; NIBBLETYPE DestMeta; if ((a_RelY + OfsY < 0) || (a_RelY + OfsY >= cChunkDef::Height - 1)) { // Y Coord out of range continue; } int BlockX = a_RelX + OfsX; int BlockY = a_RelY + OfsY; int BlockZ = a_RelZ + OfsZ; cChunk * Chunk = a_Chunk.GetRelNeighborChunkAdjustCoords(BlockX, BlockZ); if (Chunk == NULL) { // Unloaded chunk continue; } Chunk->GetBlockTypeMeta(BlockX, BlockY, BlockZ, DestBlock, DestMeta); if ((DestBlock != E_BLOCK_DIRT) || (DestMeta != E_META_DIRT_NORMAL)) { // Not a regular dirt block continue; } BLOCKTYPE AboveDest; NIBBLETYPE AboveMeta; Chunk->GetBlockTypeMeta(BlockX, BlockY + 1, BlockZ, AboveDest, AboveMeta); if (cBlockInfo::GetHandler(AboveDest)->CanDirtGrowGrass(AboveMeta)) { if (!cRoot::Get()->GetPluginManager()->CallHookBlockSpread(Chunk->GetWorld(), Chunk->GetPosX() * cChunkDef::Width + BlockX, BlockY, Chunk->GetPosZ() * cChunkDef::Width + BlockZ, ssGrassSpread)) { Chunk->FastSetBlock(BlockX, BlockY, BlockZ, E_BLOCK_GRASS, 0); } } } // for i - repeat twice } } ;