#pragma once #include "BlockHandler.h" #include "MetaRotator.h" class cBlockTripwireHookHandler : public cMetaRotator { public: cBlockTripwireHookHandler(BLOCKTYPE a_BlockType) : cMetaRotator(a_BlockType) { } virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override { a_BlockType = m_BlockType; a_BlockMeta = DirectionToMetadata(a_BlockFace); return true; } inline static NIBBLETYPE DirectionToMetadata(eBlockFace a_Direction) { switch (a_Direction) { case BLOCK_FACE_XM: return 0x1; case BLOCK_FACE_XP: return 0x3; case BLOCK_FACE_ZM: return 0x2; case BLOCK_FACE_ZP: return 0x0; default: ASSERT(!"Unhandled tripwire hook direction!"); return 0x0; } } inline static eBlockFace MetadataToDirection(NIBBLETYPE a_Meta) { switch (a_Meta & 0x03) { case 0x1: return BLOCK_FACE_XM; case 0x3: return BLOCK_FACE_XP; case 0x2: return BLOCK_FACE_ZM; case 0x0: return BLOCK_FACE_ZP; default: ASSERT(!"Unhandled tripwire hook metadata!"); return BLOCK_FACE_NONE; } } virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { // Reset meta to zero a_Pickups.push_back(cItem(E_BLOCK_TRIPWIRE_HOOK, 1, 0)); } virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { NIBBLETYPE Meta; a_Chunk.UnboundedRelGetBlockMeta(a_RelX, a_RelY, a_RelZ, Meta); AddFaceDirection(a_RelX, a_RelY, a_RelZ, MetadataToDirection(Meta), true); BLOCKTYPE BlockIsOn; a_Chunk.UnboundedRelGetBlockType(a_RelX, a_RelY, a_RelZ, BlockIsOn); return ((a_RelY > 0) && cBlockInfo::FullyOccupiesVoxel(BlockIsOn)); } virtual const char * GetStepSound(void) override { return "step.wood"; } };