#include "Globals.h" #include "ChunkInterface.h" #include "BlockHandler.h" bool cChunkInterface::DigBlock(cWorldInterface & a_WorldInterface, int a_X, int a_Y, int a_Z) { cBlockHandler * Handler = cBlockInfo::GetHandler(GetBlock(a_X, a_Y, a_Z)); Handler->OnDestroyed(*this, a_WorldInterface, a_X, a_Y, a_Z); return m_ChunkMap->DigBlock(a_X, a_Y, a_Z); }