// SandVillagePrefabs.cpp // Defines the prefabs in the group SandVillage // NOTE: This file has been generated automatically by GalExport! // Any manual changes will be overwritten by the next automatic export! #include "Globals.h" #include "SandVillagePrefabs.h" const cPrefab::sDef g_SandVillagePrefabs[] = { /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // DoubleField: // The data has been exported from the gallery Desert, area index 5, ID 75, created by tonibm1999 { // Size: 13, 2, 9, // SizeX = 13, SizeY = 2, SizeZ = 9 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ 12, 1, 8, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ "a: 24: 0\n" /* sandstone */ "b: 60: 7\n" /* tilleddirt */ "c: 8: 0\n" /* water */ "d: 50: 5\n" /* torch */ "e: 59: 7\n" /* crops */ "m: 19: 0\n" /* sponge */, // Block data: // Level 0 /* z\x* 111 */ /* * 0123456789012 */ /* 0 */ "aaaaaaaaaaaaa" /* 1 */ "abbcbbabbcbba" /* 2 */ "abbcbbabbcbba" /* 3 */ "abbcbbabbcbba" /* 4 */ "abbcbbabbcbba" /* 5 */ "abbcbbabbcbba" /* 6 */ "abbcbbabbcbba" /* 7 */ "abbcbbabbcbba" /* 8 */ "aaaaaaaaaaaaa" // Level 1 /* z\x* 111 */ /* * 0123456789012 */ /* 0 */ "d.....d.....d" /* 1 */ ".......ee.ee." /* 2 */ ".......ee.ee." /* 3 */ ".......ee.ee." /* 4 */ ".......ee.ee." /* 5 */ ".......ee.ee." /* 6 */ ".......ee.ee." /* 7 */ ".......ee.ee." /* 8 */ "d.....d.....d", // Connectors: "-1: 6, 0, 8: 3\n" /* Type -1, direction Z+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, // ShouldExtendFloor: true, // DefaultWeight: 100, // DepthWeight: "", // AddWeightIfSame: 0, }, // DoubleField /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // House11x7: // The data has been exported from the gallery Desert, area index 6, ID 81, created by Aloe_vera { // Size: 11, 6, 7, // SizeX = 11, SizeY = 6, SizeZ = 7 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ 10, 5, 6, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ "a:128: 0\n" /* sandstonestairs */ "b:128: 2\n" /* sandstonestairs */ "c:128: 1\n" /* sandstonestairs */ "d: 24: 0\n" /* sandstone */ "e: 64: 7\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ "g: 64:12\n" /* wooddoorblock */ "h:128: 7\n" /* sandstonestairs */ "i: 50: 3\n" /* torch */ "j: 50: 4\n" /* torch */ "k:128: 6\n" /* sandstonestairs */ "l:128: 3\n" /* sandstonestairs */ "m: 19: 0\n" /* sponge */ "n: 50: 1\n" /* torch */ "o: 50: 2\n" /* torch */, // Block data: // Level 0 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "....abc...." /* 1 */ ".ddddddddd." /* 2 */ ".ddddddddd." /* 3 */ ".ddddddddd." /* 4 */ ".ddddddddd." /* 5 */ ".ddddddddd." /* 6 */ "..........." // Level 1 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." /* 1 */ ".ddddedddd." /* 2 */ ".d.......d." /* 3 */ ".d.......d." /* 4 */ ".d.......d." /* 5 */ ".ddddddddd." /* 6 */ "..........." // Level 2 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." /* 1 */ ".dffdgdffd." /* 2 */ ".f.......f." /* 3 */ ".f.......f." /* 4 */ ".f.......f." /* 5 */ ".dffdfdffd." /* 6 */ "..........." // Level 3 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "bbbbbbbbbbb" /* 1 */ "hdddddddddh" /* 2 */ ".d..i.i..d." /* 3 */ ".d.......d." /* 4 */ ".d..j.j..d." /* 5 */ "kdddddddddk" /* 6 */ "lllllllllll" // Level 4 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." /* 1 */ "bbbbbbbbbbb" /* 2 */ "hdddddddddh" /* 3 */ ".dn.....od." /* 4 */ "kdddddddddk" /* 5 */ "lllllllllll" /* 6 */ "..........." // Level 5 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." /* 1 */ "..........." /* 2 */ "bbbbbbbbbbb" /* 3 */ "ddddddddddd" /* 4 */ "lllllllllll" /* 5 */ "..........." /* 6 */ "...........", // Connectors: "-1: 5, 0, 1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, // ShouldExtendFloor: true, // DefaultWeight: 100, // DepthWeight: "", // AddWeightIfSame: 0, }, // House11x7 /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // House11x9: // The data has been exported from the gallery Desert, area index 11, ID 115, created by xoft { // Size: 11, 7, 9, // SizeX = 11, SizeY = 7, SizeZ = 9 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ 10, 6, 8, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ "a:128: 0\n" /* sandstonestairs */ "b:128: 2\n" /* sandstonestairs */ "c:128: 1\n" /* sandstonestairs */ "d: 24: 0\n" /* sandstone */ "e: 64: 7\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ "g: 64:12\n" /* wooddoorblock */ "h:128: 7\n" /* sandstonestairs */ "i: 50: 3\n" /* torch */ "j: 50: 4\n" /* torch */ "k:128: 6\n" /* sandstonestairs */ "l:128: 3\n" /* sandstonestairs */ "m: 19: 0\n" /* sponge */, // Block data: // Level 0 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "....abc...." /* 1 */ ".ddddddddd." /* 2 */ ".ddddddddd." /* 3 */ ".ddddddddd." /* 4 */ ".ddddddddd." /* 5 */ ".ddddddddd." /* 6 */ ".ddddddddd." /* 7 */ ".ddddddddd." /* 8 */ "..........." // Level 1 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." /* 1 */ ".ddddedddd." /* 2 */ ".d.......d." /* 3 */ ".d.......d." /* 4 */ ".d.......d." /* 5 */ ".d.......d." /* 6 */ ".d.......d." /* 7 */ ".ddddddddd." /* 8 */ "..........." // Level 2 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." /* 1 */ ".dffdgdffd." /* 2 */ ".f.......f." /* 3 */ ".f.......f." /* 4 */ ".d.......d." /* 5 */ ".f.......f." /* 6 */ ".f.......f." /* 7 */ ".dfffdfffd." /* 8 */ "..........." // Level 3 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "bbbbbbbbbbb" /* 1 */ "hdddddddddh" /* 2 */ ".d..i.i..d." /* 3 */ ".d.......d." /* 4 */ ".d.......d." /* 5 */ ".d.......d." /* 6 */ ".d...j...d." /* 7 */ "kdddddddddk" /* 8 */ "lllllllllll" // Level 4 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." /* 1 */ "bbbbbbbbbbb" /* 2 */ "hdddddddddh" /* 3 */ ".d.......d." /* 4 */ ".d.......d." /* 5 */ ".d.......d." /* 6 */ "kdddddddddk" /* 7 */ "lllllllllll" /* 8 */ "..........." // Level 5 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." /* 1 */ "..........." /* 2 */ "bbbbbbbbbbb" /* 3 */ "hdddddddddh" /* 4 */ ".d.......d." /* 5 */ "kdddddddddk" /* 6 */ "lllllllllll" /* 7 */ "..........." /* 8 */ "..........." // Level 6 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." /* 1 */ "..........." /* 2 */ "..........." /* 3 */ "bbbbbbbbbbb" /* 4 */ "ddddddddddd" /* 5 */ "lllllllllll" /* 6 */ "..........." /* 7 */ "..........." /* 8 */ "...........", // Connectors: "-1: 5, 0, 1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, // ShouldExtendFloor: true, // DefaultWeight: 100, // DepthWeight: "", // AddWeightIfSame: 0, }, // House11x9 /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // House13x7: // The data has been exported from the gallery Desert, area index 15, ID 125, created by Aloe_vera { // Size: 13, 6, 7, // SizeX = 13, SizeY = 6, SizeZ = 7 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ 12, 5, 6, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ "a:128: 0\n" /* sandstonestairs */ "b:128: 2\n" /* sandstonestairs */ "c:128: 1\n" /* sandstonestairs */ "d: 24: 0\n" /* sandstone */ "e: 64: 7\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ "g: 64:12\n" /* wooddoorblock */ "h:128: 7\n" /* sandstonestairs */ "i: 50: 3\n" /* torch */ "j: 50: 4\n" /* torch */ "k:128: 6\n" /* sandstonestairs */ "l:128: 3\n" /* sandstonestairs */ "m: 19: 0\n" /* sponge */, // Block data: // Level 0 /* z\x* 111 */ /* * 0123456789012 */ /* 0 */ ".....abc....." /* 1 */ ".ddddddddddd." /* 2 */ ".ddddddddddd." /* 3 */ ".ddddddddddd." /* 4 */ ".ddddddddddd." /* 5 */ ".ddddddddddd." /* 6 */ "............." // Level 1 /* z\x* 111 */ /* * 0123456789012 */ /* 0 */ "............." /* 1 */ ".dddddeddddd." /* 2 */ ".d.........d." /* 3 */ ".d.........d." /* 4 */ ".d.........d." /* 5 */ ".ddddddddddd." /* 6 */ "............." // Level 2 /* z\x* 111 */ /* * 0123456789012 */ /* 0 */ "............." /* 1 */ ".dfffdgdfffd." /* 2 */ ".f.........f." /* 3 */ ".f.........f." /* 4 */ ".f.........f." /* 5 */ ".dffdfffdffd." /* 6 */ "............." // Level 3 /* z\x* 111 */ /* * 0123456789012 */ /* 0 */ "bbbbbbbbbbbbb" /* 1 */ "hdddddddddddh" /* 2 */ ".d...i.i...d." /* 3 */ ".d.........d." /* 4 */ ".d..j...j..d." /* 5 */ "kdddddddddddk" /* 6 */ "lllllllllllll" // Level 4 /* z\x* 111 */ /* * 0123456789012 */ /* 0 */ "............." /* 1 */ "bbbbbbbbbbbbb" /* 2 */ "hdddddddddddh" /* 3 */ ".d.........d." /* 4 */ "kdddddddddddk" /* 5 */ "lllllllllllll" /* 6 */ "............." // Level 5 /* z\x* 111 */ /* * 0123456789012 */ /* 0 */ "............." /* 1 */ "............." /* 2 */ "bbbbbbbbbbbbb" /* 3 */ "ddddddddddddd" /* 4 */ "lllllllllllll" /* 5 */ "............." /* 6 */ ".............", // Connectors: "-1: 6, 0, 1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, // ShouldExtendFloor: true, // DefaultWeight: 100, // DepthWeight: "", // AddWeightIfSame: 0, }, // House13x7 /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // House13x9: // The data has been exported from the gallery Desert, area index 12, ID 116, created by xoft { // Size: 13, 7, 9, // SizeX = 13, SizeY = 7, SizeZ = 9 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ 12, 6, 8, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ "a:128: 0\n" /* sandstonestairs */ "b:128: 2\n" /* sandstonestairs */ "c:128: 1\n" /* sandstonestairs */ "d: 24: 0\n" /* sandstone */ "e: 64: 7\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ "g: 64:12\n" /* wooddoorblock */ "h:128: 7\n" /* sandstonestairs */ "i: 50: 3\n" /* torch */ "j: 50: 4\n" /* torch */ "k:128: 6\n" /* sandstonestairs */ "l:128: 3\n" /* sandstonestairs */ "m: 19: 0\n" /* sponge */, // Block data: // Level 0 /* z\x* 111 */ /* * 0123456789012 */ /* 0 */ ".....abc....." /* 1 */ ".ddddddddddd." /* 2 */ ".ddddddddddd." /* 3 */ ".ddddddddddd." /* 4 */ ".ddddddddddd." /* 5 */ ".ddddddddddd." /* 6 */ ".ddddddddddd." /* 7 */ ".ddddddddddd." /* 8 */ "............." // Level 1 /* z\x* 111 */ /* * 0123456789012 */ /* 0 */ "............." /* 1 */ ".dddddeddddd." /* 2 */ ".d.........d." /* 3 */ ".d.........d." /* 4 */ ".d.........d." /* 5 */ ".d.........d." /* 6 */ ".d.........d." /* 7 */ ".ddddddddddd." /* 8 */ "............." // Level 2 /* z\x* 111 */ /* * 0123456789012 */ /* 0 */ "............." /* 1 */ ".dfffdgdfffd." /* 2 */ ".f.........f." /* 3 */ ".f.........f." /* 4 */ ".d.........d." /* 5 */ ".f.........f." /* 6 */ ".f.........f." /* 7 */ ".dffdffdfffd." /* 8 */ "............." // Level 3 /* z\x* 111 */ /* * 0123456789012 */ /* 0 */ "bbbbbbbbbbbbb" /* 1 */ "hdddddddddddh" /* 2 */ ".d...i.i...d." /* 3 */ ".d.........d." /* 4 */ ".d.........d." /* 5 */ ".d.........d." /* 6 */ ".d..j..j...d." /* 7 */ "kdddddddddddk" /* 8 */ "lllllllllllll" // Level 4 /* z\x* 111 */ /* * 0123456789012 */ /* 0 */ "............." /* 1 */ "bbbbbbbbbbbbb" /* 2 */ "hdddddddddddh" /* 3 */ ".d.........d." /* 4 */ ".d.........d." /* 5 */ ".d.........d." /* 6 */ "kdddddddddddk" /* 7 */ "lllllllllllll" /* 8 */ "............." // Level 5 /* z\x* 111 */ /* * 0123456789012 */ /* 0 */ "............." /* 1 */ "............." /* 2 */ "bbbbbbbbbbbbb" /* 3 */ "hdddddddddddh" /* 4 */ ".d.........d." /* 5 */ "kdddddddddddk" /* 6 */ "lllllllllllll" /* 7 */ "............." /* 8 */ "............." // Level 6 /* z\x* 111 */ /* * 0123456789012 */ /* 0 */ "............." /* 1 */ "............." /* 2 */ "............." /* 3 */ "bbbbbbbbbbbbb" /* 4 */ "ddddddddddddd" /* 5 */ "lllllllllllll" /* 6 */ "............." /* 7 */ "............." /* 8 */ ".............", // Connectors: "-1: 6, 0, 1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, // ShouldExtendFloor: true, // DefaultWeight: 100, // DepthWeight: "", // AddWeightIfSame: 0, }, // House13x9 /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // House15x9: // The data has been exported from the gallery Desert, area index 13, ID 118, created by xoft { // Size: 15, 7, 9, // SizeX = 15, SizeY = 7, SizeZ = 9 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ 14, 6, 8, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ "a:128: 0\n" /* sandstonestairs */ "b:128: 2\n" /* sandstonestairs */ "c:128: 1\n" /* sandstonestairs */ "d: 24: 0\n" /* sandstone */ "e: 64: 7\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ "g: 64:12\n" /* wooddoorblock */ "h:128: 7\n" /* sandstonestairs */ "i: 50: 3\n" /* torch */ "j: 50: 4\n" /* torch */ "k:128: 6\n" /* sandstonestairs */ "l:128: 3\n" /* sandstonestairs */ "m: 19: 0\n" /* sponge */, // Block data: // Level 0 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ ".....abc......." /* 1 */ ".ddddddddddddd." /* 2 */ ".ddddddddddddd." /* 3 */ ".ddddddddddddd." /* 4 */ ".ddddddddddddd." /* 5 */ ".ddddddddddddd." /* 6 */ ".ddddddddddddd." /* 7 */ ".ddddddddddddd." /* 8 */ "..............." // Level 1 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." /* 1 */ ".dddddeddddddd." /* 2 */ ".d...........d." /* 3 */ ".d...........d." /* 4 */ ".d...........d." /* 5 */ ".d...........d." /* 6 */ ".d...........d." /* 7 */ ".ddddddddddddd." /* 8 */ "..............." // Level 2 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." /* 1 */ ".dfffdgdffdffd." /* 2 */ ".f...........f." /* 3 */ ".f...........f." /* 4 */ ".d...........d." /* 5 */ ".f...........f." /* 6 */ ".f...........f." /* 7 */ ".dffdffdffdffd." /* 8 */ "..............." // Level 3 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "bbbbbbbbbbbbbbb" /* 1 */ "hdddddddddddddh" /* 2 */ ".d...i.i..i..d." /* 3 */ ".d...........d." /* 4 */ ".d...........d." /* 5 */ ".d...........d." /* 6 */ ".d..j..j..j..d." /* 7 */ "kdddddddddddddk" /* 8 */ "lllllllllllllll" // Level 4 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." /* 1 */ "bbbbbbbbbbbbbbb" /* 2 */ "hdddddddddddddh" /* 3 */ ".d...........d." /* 4 */ ".d...........d." /* 5 */ ".d...........d." /* 6 */ "kdddddddddddddk" /* 7 */ "lllllllllllllll" /* 8 */ "..............." // Level 5 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." /* 1 */ "..............." /* 2 */ "bbbbbbbbbbbbbbb" /* 3 */ "hdddddddddddddh" /* 4 */ ".d...........d." /* 5 */ "kdddddddddddddk" /* 6 */ "lllllllllllllll" /* 7 */ "..............." /* 8 */ "..............." // Level 6 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." /* 1 */ "..............." /* 2 */ "..............." /* 3 */ "bbbbbbbbbbbbbbb" /* 4 */ "ddddddddddddddd" /* 5 */ "lllllllllllllll" /* 6 */ "..............." /* 7 */ "..............." /* 8 */ "...............", // Connectors: "-1: 6, 0, 1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, // ShouldExtendFloor: true, // DefaultWeight: 100, // DepthWeight: "", // AddWeightIfSame: 0, }, // House15x9 /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // House16x9: // The data has been exported from the gallery Desert, area index 16, ID 126, created by Aloe_vera { // Size: 16, 7, 9, // SizeX = 16, SizeY = 7, SizeZ = 9 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ 15, 6, 8, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ "a:128: 0\n" /* sandstonestairs */ "b:128: 2\n" /* sandstonestairs */ "c:128: 1\n" /* sandstonestairs */ "d: 24: 0\n" /* sandstone */ "e: 64: 7\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ "g: 64:12\n" /* wooddoorblock */ "h:128: 7\n" /* sandstonestairs */ "i: 50: 3\n" /* torch */ "j: 50: 4\n" /* torch */ "k:128: 6\n" /* sandstonestairs */ "l:128: 3\n" /* sandstonestairs */ "m: 19: 0\n" /* sponge */, // Block data: // Level 0 /* z\x* 111111 */ /* * 0123456789012345 */ /* 0 */ "........abc....." /* 1 */ ".dddddddddddddd." /* 2 */ ".dddddddddddddd." /* 3 */ ".dddddddddddddd." /* 4 */ ".dddddddddddddd." /* 5 */ ".dddddddddddddd." /* 6 */ ".dddddddddddddd." /* 7 */ ".dddddddddddddd." /* 8 */ "................" // Level 1 /* z\x* 111111 */ /* * 0123456789012345 */ /* 0 */ "................" /* 1 */ ".ddddddddeddddd." /* 2 */ ".d............d." /* 3 */ ".d............d." /* 4 */ ".d............d." /* 5 */ ".d............d." /* 6 */ ".d............d." /* 7 */ ".dddddddddddddd." /* 8 */ "................" // Level 2 /* z\x* 111111 */ /* * 0123456789012345 */ /* 0 */ "................" /* 1 */ ".dffdfffdgdfffd." /* 2 */ ".f............f." /* 3 */ ".f............f." /* 4 */ ".d............d." /* 5 */ ".f............f." /* 6 */ ".f............f." /* 7 */ ".dffdffdfffdffd." /* 8 */ "................" // Level 3 /* z\x* 111111 */ /* * 0123456789012345 */ /* 0 */ "bbbbbbbbbbbbbbbb" /* 1 */ "hddddddddddddddh" /* 2 */ ".d..i...i.i...d." /* 3 */ ".d............d." /* 4 */ ".d............d." /* 5 */ ".d............d." /* 6 */ ".d..j..j...j..d." /* 7 */ "kddddddddddddddk" /* 8 */ "llllllllllllllll" // Level 4 /* z\x* 111111 */ /* * 0123456789012345 */ /* 0 */ "................" /* 1 */ "bbbbbbbbbbbbbbbb" /* 2 */ "hddddddddddddddh" /* 3 */ ".d............d." /* 4 */ ".d............d." /* 5 */ ".d............d." /* 6 */ "kddddddddddddddk" /* 7 */ "llllllllllllllll" /* 8 */ "................" // Level 5 /* z\x* 111111 */ /* * 0123456789012345 */ /* 0 */ "................" /* 1 */ "................" /* 2 */ "bbbbbbbbbbbbbbbb" /* 3 */ "hddddddddddddddh" /* 4 */ ".d............d." /* 5 */ "kddddddddddddddk" /* 6 */ "llllllllllllllll" /* 7 */ "................" /* 8 */ "................" // Level 6 /* z\x* 111111 */ /* * 0123456789012345 */ /* 0 */ "................" /* 1 */ "................" /* 2 */ "................" /* 3 */ "bbbbbbbbbbbbbbbb" /* 4 */ "dddddddddddddddd" /* 5 */ "llllllllllllllll" /* 6 */ "................" /* 7 */ "................" /* 8 */ "................", // Connectors: "-1: 9, 0, 1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, // ShouldExtendFloor: true, // DefaultWeight: 100, // DepthWeight: "", // AddWeightIfSame: 0, }, // House16x9 /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // House7x7: // The data has been exported from the gallery Desert, area index 8, ID 112, created by Aloe_vera { // Size: 7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ 6, 5, 6, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ "a:128: 0\n" /* sandstonestairs */ "b:128: 2\n" /* sandstonestairs */ "c:128: 1\n" /* sandstonestairs */ "d: 24: 0\n" /* sandstone */ "e: 64: 7\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ "g: 64:12\n" /* wooddoorblock */ "h:128: 7\n" /* sandstonestairs */ "i: 50: 3\n" /* torch */ "j:128: 6\n" /* sandstonestairs */ "k:128: 3\n" /* sandstonestairs */ "m: 19: 0\n" /* sponge */, // Block data: // Level 0 /* z\x* 0123456 */ /* 0 */ "...abc." /* 1 */ ".ddddd." /* 2 */ ".ddddd." /* 3 */ ".ddddd." /* 4 */ ".ddddd." /* 5 */ ".ddddd." /* 6 */ "......." // Level 1 /* z\x* 0123456 */ /* 0 */ "......." /* 1 */ ".ddded." /* 2 */ ".d...d." /* 3 */ ".d...d." /* 4 */ ".d...d." /* 5 */ ".ddddd." /* 6 */ "......." // Level 2 /* z\x* 0123456 */ /* 0 */ "......." /* 1 */ ".dfdgd." /* 2 */ ".f...f." /* 3 */ ".f...f." /* 4 */ ".f...f." /* 5 */ ".dfffd." /* 6 */ "......." // Level 3 /* z\x* 0123456 */ /* 0 */ "bbbbbbb" /* 1 */ "hdddddh" /* 2 */ ".d.i.d." /* 3 */ ".d...d." /* 4 */ ".d...d." /* 5 */ "jdddddj" /* 6 */ "kkkkkkk" // Level 4 /* z\x* 0123456 */ /* 0 */ "......." /* 1 */ "bbbbbbb" /* 2 */ "hdddddh" /* 3 */ ".d...d." /* 4 */ "jdddddj" /* 5 */ "kkkkkkk" /* 6 */ "......." // Level 5 /* z\x* 0123456 */ /* 0 */ "......." /* 1 */ "......." /* 2 */ "bbbbbbb" /* 3 */ "ddddddd" /* 4 */ "kkkkkkk" /* 5 */ "......." /* 6 */ ".......", // Connectors: "-1: 4, 0, 1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, // ShouldExtendFloor: true, // DefaultWeight: 100, // DepthWeight: "", // AddWeightIfSame: 0, }, // House7x7 /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // House9x7: // The data has been exported from the gallery Desert, area index 9, ID 113, created by xoft { // Size: 9, 6, 7, // SizeX = 9, SizeY = 6, SizeZ = 7 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ 8, 5, 6, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ "a:128: 0\n" /* sandstonestairs */ "b:128: 2\n" /* sandstonestairs */ "c:128: 1\n" /* sandstonestairs */ "d: 24: 0\n" /* sandstone */ "e: 64: 7\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ "g: 64:12\n" /* wooddoorblock */ "h:128: 7\n" /* sandstonestairs */ "i: 50: 3\n" /* torch */ "j: 50: 4\n" /* torch */ "k:128: 6\n" /* sandstonestairs */ "l:128: 3\n" /* sandstonestairs */ "m: 19: 0\n" /* sponge */, // Block data: // Level 0 /* z\x* 012345678 */ /* 0 */ "...abc..." /* 1 */ ".ddddddd." /* 2 */ ".ddddddd." /* 3 */ ".ddddddd." /* 4 */ ".ddddddd." /* 5 */ ".ddddddd." /* 6 */ "........." // Level 1 /* z\x* 012345678 */ /* 0 */ "........." /* 1 */ ".dddeddd." /* 2 */ ".d.....d." /* 3 */ ".d.....d." /* 4 */ ".d.....d." /* 5 */ ".ddddddd." /* 6 */ "........." // Level 2 /* z\x* 012345678 */ /* 0 */ "........." /* 1 */ ".dfdgdfd." /* 2 */ ".f.....f." /* 3 */ ".f.....f." /* 4 */ ".f.....f." /* 5 */ ".dffdffd." /* 6 */ "........." // Level 3 /* z\x* 012345678 */ /* 0 */ "bbbbbbbbb" /* 1 */ "hdddddddh" /* 2 */ ".d.i.i.d." /* 3 */ ".d.....d." /* 4 */ ".d..j..d." /* 5 */ "kdddddddk" /* 6 */ "lllllllll" // Level 4 /* z\x* 012345678 */ /* 0 */ "........." /* 1 */ "bbbbbbbbb" /* 2 */ "hdddddddh" /* 3 */ ".d.....d." /* 4 */ "kdddddddk" /* 5 */ "lllllllll" /* 6 */ "........." // Level 5 /* z\x* 012345678 */ /* 0 */ "........." /* 1 */ "........." /* 2 */ "bbbbbbbbb" /* 3 */ "ddddddddd" /* 4 */ "lllllllll" /* 5 */ "........." /* 6 */ ".........", // Connectors: "-1: 4, 0, 1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, // ShouldExtendFloor: true, // DefaultWeight: 100, // DepthWeight: "", // AddWeightIfSame: 0, }, // House9x7 /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // House9x9: // The data has been exported from the gallery Desert, area index 10, ID 114, created by xoft { // Size: 9, 7, 9, // SizeX = 9, SizeY = 7, SizeZ = 9 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ 8, 6, 8, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ "a:128: 0\n" /* sandstonestairs */ "b:128: 2\n" /* sandstonestairs */ "c:128: 1\n" /* sandstonestairs */ "d: 24: 0\n" /* sandstone */ "e: 64: 7\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ "g: 64:12\n" /* wooddoorblock */ "h:128: 7\n" /* sandstonestairs */ "i: 50: 3\n" /* torch */ "j: 50: 4\n" /* torch */ "k:128: 6\n" /* sandstonestairs */ "l:128: 3\n" /* sandstonestairs */ "m: 19: 0\n" /* sponge */, // Block data: // Level 0 /* z\x* 012345678 */ /* 0 */ "...abc..." /* 1 */ ".ddddddd." /* 2 */ ".ddddddd." /* 3 */ ".ddddddd." /* 4 */ ".ddddddd." /* 5 */ ".ddddddd." /* 6 */ ".ddddddd." /* 7 */ ".ddddddd." /* 8 */ "........." // Level 1 /* z\x* 012345678 */ /* 0 */ "........." /* 1 */ ".dddeddd." /* 2 */ ".d.....d." /* 3 */ ".d.....d." /* 4 */ ".d.....d." /* 5 */ ".d.....d." /* 6 */ ".d.....d." /* 7 */ ".ddddddd." /* 8 */ "........." // Level 2 /* z\x* 012345678 */ /* 0 */ "........." /* 1 */ ".dfdgdfd." /* 2 */ ".f.....f." /* 3 */ ".f.....f." /* 4 */ ".d.....d." /* 5 */ ".f.....f." /* 6 */ ".f.....f." /* 7 */ ".dffdffd." /* 8 */ "........." // Level 3 /* z\x* 012345678 */ /* 0 */ "bbbbbbbbb" /* 1 */ "hdddddddh" /* 2 */ ".d.i.i.d." /* 3 */ ".d.....d." /* 4 */ ".d.....d." /* 5 */ ".d.....d." /* 6 */ ".d..j..d." /* 7 */ "kdddddddk" /* 8 */ "lllllllll" // Level 4 /* z\x* 012345678 */ /* 0 */ "........." /* 1 */ "bbbbbbbbb" /* 2 */ "hdddddddh" /* 3 */ ".d.....d." /* 4 */ ".d.....d." /* 5 */ ".d.....d." /* 6 */ "kdddddddk" /* 7 */ "lllllllll" /* 8 */ "........." // Level 5 /* z\x* 012345678 */ /* 0 */ "........." /* 1 */ "........." /* 2 */ "bbbbbbbbb" /* 3 */ "hdddddddh" /* 4 */ ".d.....d." /* 5 */ "kdddddddk" /* 6 */ "lllllllll" /* 7 */ "........." /* 8 */ "........." // Level 6 /* z\x* 012345678 */ /* 0 */ "........." /* 1 */ "........." /* 2 */ "........." /* 3 */ "bbbbbbbbb" /* 4 */ "ddddddddd" /* 5 */ "lllllllll" /* 6 */ "........." /* 7 */ "........." /* 8 */ ".........", // Connectors: "-1: 4, 0, 1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, // ShouldExtendFloor: true, // DefaultWeight: 100, // DepthWeight: "", // AddWeightIfSame: 0, }, // House9x9 /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // HouseL14x12: // The data has been exported from the gallery Desert, area index 7, ID 82, created by Aloe_vera { // Size: 14, 6, 12, // SizeX = 14, SizeY = 6, SizeZ = 12 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ 13, 5, 11, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ "a:128: 0\n" /* sandstonestairs */ "b:128: 2\n" /* sandstonestairs */ "c:128: 1\n" /* sandstonestairs */ "d: 24: 0\n" /* sandstone */ "e:128: 3\n" /* sandstonestairs */ "f: 64: 7\n" /* wooddoorblock */ "g: 64: 5\n" /* wooddoorblock */ "h:102: 0\n" /* glasspane */ "i: 64:12\n" /* wooddoorblock */ "j:128: 7\n" /* sandstonestairs */ "k: 50: 3\n" /* torch */ "l: 50: 4\n" /* torch */ "m: 19: 0\n" /* sponge */ "n:128: 6\n" /* sandstonestairs */ "o:128: 5\n" /* sandstonestairs */ "p:128: 4\n" /* sandstonestairs */ "q: 50: 1\n" /* torch */, // Block data: // Level 0 /* z\x* 1111 */ /* * 01234567890123 */ /* 0 */ ".......abc...." /* 1 */ ".dddddddddddd." /* 2 */ ".dddddddddddd." /* 3 */ ".dddddddddddd." /* 4 */ ".dddddddddddd." /* 5 */ ".dddddddddddd." /* 6 */ "....aec.ddddd." /* 7 */ "mmmmmmm.ddddd." /* 8 */ "mmmmmmm.ddddd." /* 9 */ "mmmmmmm.ddddd." /* 10 */ "mmmmmmm.ddddd." /* 11 */ "mmmmmmm......." // Level 1 /* z\x* 1111 */ /* * 01234567890123 */ /* 0 */ ".............." /* 1 */ ".dddddddfdddd." /* 2 */ ".d..........d." /* 3 */ ".d..........d." /* 4 */ ".d..........d." /* 5 */ ".ddddgddd...d." /* 6 */ "........d...d." /* 7 */ "mmmmmmm.d...d." /* 8 */ "mmmmmmm.d...d." /* 9 */ "mmmmmmm.d...d." /* 10 */ "mmmmmmm.ddddd." /* 11 */ "mmmmmmm......." // Level 2 /* z\x* 1111 */ /* * 01234567890123 */ /* 0 */ ".............." /* 1 */ ".dhhdhhdidhhd." /* 2 */ ".h..........h." /* 3 */ ".h..........h." /* 4 */ ".h..........d." /* 5 */ ".dhhdidhh...h." /* 6 */ "........h...h." /* 7 */ "mmmmmmm.d...d." /* 8 */ "mmmmmmm.h...h." /* 9 */ "mmmmmmm.h...h." /* 10 */ "mmmmmmm.dhhhd." /* 11 */ "mmmmmmm......." // Level 3 /* z\x* 1111 */ /* * 01234567890123 */ /* 0 */ "bbbbbbbbbbbbbb" /* 1 */ "jddddddddddddc" /* 2 */ ".d.....k.k..dc" /* 3 */ ".d..........dc" /* 4 */ ".d..l.l.....dc" /* 5 */ "ndddddddd...dc" /* 6 */ "eeeeeeead...dc" /* 7 */ "mmmmmmmad...dc" /* 8 */ "mmmmmmmad...dc" /* 9 */ "mmmmmmmad...dc" /* 10 */ "mmmmmmmadddddc" /* 11 */ "mmmmmmmao...pc" // Level 4 /* z\x* 1111 */ /* * 01234567890123 */ /* 0 */ ".............." /* 1 */ "bbbbbbbbbbbbb." /* 2 */ "jdddddddddddc." /* 3 */ ".dq........dc." /* 4 */ "nddddddddd.dc." /* 5 */ "eeeeeeeead.dc." /* 6 */ "........ad.dc." /* 7 */ "mmmmmmm.ad.dc." /* 8 */ "mmmmmmm.ad.dc." /* 9 */ "mmmmmmm.adldc." /* 10 */ "mmmmmmm.adddc." /* 11 */ "mmmmmmm.ao.pc." // Level 5 /* z\x* 1111 */ /* * 01234567890123 */ /* 0 */ ".............." /* 1 */ ".............." /* 2 */ "bbbbbbbbbbbb.." /* 3 */ "dddddddddddc.." /* 4 */ "eeeeeeeeeadc.." /* 5 */ ".........adc.." /* 6 */ ".........adc.." /* 7 */ "mmmmmmm..adc.." /* 8 */ "mmmmmmm..adc.." /* 9 */ "mmmmmmm..adc.." /* 10 */ "mmmmmmm..adc.." /* 11 */ "mmmmmmm..adc..", // Connectors: "-1: 8, 0, 1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, // ShouldExtendFloor: true, // DefaultWeight: 100, // DepthWeight: "", // AddWeightIfSame: 0, }, // HouseL14x12 /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // HouseL14x12: // The data has been exported from the gallery Desert, area index 14, ID 124, created by Aloe_vera { // Size: 14, 7, 12, // SizeX = 14, SizeY = 7, SizeZ = 12 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ 13, 6, 11, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ "a:128: 0\n" /* sandstonestairs */ "b:128: 2\n" /* sandstonestairs */ "c:128: 1\n" /* sandstonestairs */ "d: 24: 0\n" /* sandstone */ "e:128: 3\n" /* sandstonestairs */ "f: 64: 7\n" /* wooddoorblock */ "g:102: 0\n" /* glasspane */ "h: 64:12\n" /* wooddoorblock */ "i:128: 7\n" /* sandstonestairs */ "j: 50: 3\n" /* torch */ "k: 50: 2\n" /* torch */ "l: 50: 4\n" /* torch */ "m: 19: 0\n" /* sponge */ "n:128: 6\n" /* sandstonestairs */ "o: 50: 1\n" /* torch */ "p:128: 5\n" /* sandstonestairs */ "q:128: 4\n" /* sandstonestairs */, // Block data: // Level 0 /* z\x* 1111 */ /* * 01234567890123 */ /* 0 */ "....abc......." /* 1 */ ".dddddddddddd." /* 2 */ ".dddddddddddd." /* 3 */ ".dddddddddddd." /* 4 */ ".dddddddddddd." /* 5 */ ".dddddddddddd." /* 6 */ ".dddddddddddd." /* 7 */ ".dddddddddddd." /* 8 */ "....aeddddddd." /* 9 */ "mmmmm.ddddddd." /* 10 */ "mmmmm.ddddddd." /* 11 */ "mmmmm........." // Level 1 /* z\x* 1111 */ /* * 01234567890123 */ /* 0 */ ".............." /* 1 */ ".ddddfddddddd." /* 2 */ ".d..........d." /* 3 */ ".d..........d." /* 4 */ ".d..........d." /* 5 */ ".d..........d." /* 6 */ ".d..........d." /* 7 */ ".ddddfd.....d." /* 8 */ "......d.....d." /* 9 */ "mmmmm.d.....d." /* 10 */ "mmmmm.ddddddd." /* 11 */ "mmmmm........." // Level 2 /* z\x* 1111 */ /* * 01234567890123 */ /* 0 */ ".............." /* 1 */ ".dggdhdggdggd." /* 2 */ ".g..........g." /* 3 */ ".g..........g." /* 4 */ ".d..........d." /* 5 */ ".g..........g." /* 6 */ ".g..........g." /* 7 */ ".dggdhd.....d." /* 8 */ "......g.....g." /* 9 */ "mmmmm.g.....g." /* 10 */ "mmmmm.dggdggd." /* 11 */ "mmmmm........." // Level 3 /* z\x* 1111 */ /* * 01234567890123 */ /* 0 */ "bbbbbbbbbbbbbb" /* 1 */ "iddddddddddddc" /* 2 */ ".d..j.j.....dc" /* 3 */ ".d..........dc" /* 4 */ ".d.........kdc" /* 5 */ ".d..........dc" /* 6 */ ".d..l.l.....dc" /* 7 */ "nddddddo...kdc" /* 8 */ "eeeeead.....dc" /* 9 */ "mmmmmad.....dc" /* 10 */ "mmmmmadddddddc" /* 11 */ "mmmmmap.....qc" // Level 4 /* z\x* 1111 */ /* * 01234567890123 */ /* 0 */ ".............." /* 1 */ "bbbbbbbbbbbbc." /* 2 */ "idddddddddddc." /* 3 */ ".d.........dc." /* 4 */ ".d.........dc." /* 5 */ ".d.........dc." /* 6 */ "nddddddd...dc." /* 7 */ "eeeeeead...dc." /* 8 */ "......ad...dc." /* 9 */ "mmmmm.ad...dc." /* 10 */ "mmmmm.adddddc." /* 11 */ "mmmmm.ap...qc." // Level 5 /* z\x* 1111 */ /* * 01234567890123 */ /* 0 */ ".............." /* 1 */ ".............." /* 2 */ "bbbbbbbbbbbb.." /* 3 */ "iddddddddddc.." /* 4 */ ".d........dc.." /* 5 */ "ndddddddd.dc.." /* 6 */ "eeeeeeeed.dc.." /* 7 */ ".......ad.dc.." /* 8 */ ".......ad.dc.." /* 9 */ "mmmmm..ad.dc.." /* 10 */ "mmmmm..adddc.." /* 11 */ "mmmmm..ap.qc.." // Level 6 /* z\x* 1111 */ /* * 01234567890123 */ /* 0 */ ".............." /* 1 */ ".............." /* 2 */ ".............." /* 3 */ "bbbbbbbbbbb..." /* 4 */ "ddddddddddc..." /* 5 */ "eeeeeeeeadc..." /* 6 */ "........adc..." /* 7 */ "........adc..." /* 8 */ "........adc..." /* 9 */ "mmmmm...adc..." /* 10 */ "mmmmm...adc..." /* 11 */ "mmmmm...adc...", // Connectors: "-1: 5, 0, 1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, // ShouldExtendFloor: true, // DefaultWeight: 100, // DepthWeight: "", // AddWeightIfSame: 0, }, // HouseL14x12 /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // SingleField: // The data has been exported from the gallery Desert, area index 17, ID 127, created by Aloe_vera { // Size: 10, 2, 7, // SizeX = 10, SizeY = 2, SizeZ = 7 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ 9, 1, 6, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ "a: 24: 0\n" /* sandstone */ "b: 60: 7\n" /* tilleddirt */ "c: 8: 0\n" /* water */ "d: 50: 5\n" /* torch */ "e: 59: 7\n" /* crops */ "m: 19: 0\n" /* sponge */, // Block data: // Level 0 /* z\x* */ /* * 0123456789 */ /* 0 */ "aaaaaaaaaa" /* 1 */ "abbbbbbbba" /* 2 */ "abbbbbbbba" /* 3 */ "acccccccca" /* 4 */ "abbbbbbbba" /* 5 */ "abbbbbbbba" /* 6 */ "aaaaaaaaaa" // Level 1 /* z\x* */ /* * 0123456789 */ /* 0 */ "d........d" /* 1 */ ".eeeeeeee." /* 2 */ ".eeeeeeee." /* 3 */ ".........." /* 4 */ ".eeeeeeee." /* 5 */ ".eeeeeeee." /* 6 */ "d........d", // Connectors: "-1: 0, 0, 3: 4\n" /* Type -1, direction X- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, // ShouldExtendFloor: true, // DefaultWeight: 100, // DepthWeight: "", // AddWeightIfSame: 0, }, // SingleField /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // SmallHut: // The data has been exported from the gallery Desert, area index 4, ID 68, created by tonibm1999 { // Size: 5, 5, 6, // SizeX = 5, SizeY = 5, SizeZ = 6 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ 4, 4, 5, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ "a: 24: 0\n" /* sandstone */ "b:128: 3\n" /* sandstonestairs */ "c: 24: 2\n" /* sandstone */ "d: 50: 5\n" /* torch */ "e: 26:10\n" /* bedblock */ "f: 26: 2\n" /* bedblock */ "g: 64: 5\n" /* wooddoorblock */ "h: 64:12\n" /* wooddoorblock */ "m: 19: 0\n" /* sponge */, // Block data: // Level 0 /* z\x* 01234 */ /* 0 */ "aaaaa" /* 1 */ "aaaaa" /* 2 */ "aaaaa" /* 3 */ "aaaaa" /* 4 */ "aaaaa" /* 5 */ "..b.." // Level 1 /* z\x* 01234 */ /* 0 */ "accca" /* 1 */ "cdedc" /* 2 */ "c.f.c" /* 3 */ "c...c" /* 4 */ "acgca" /* 5 */ "....." // Level 2 /* z\x* 01234 */ /* 0 */ "ac.ca" /* 1 */ "c...c" /* 2 */ "....." /* 3 */ "c...c" /* 4 */ "achca" /* 5 */ "....." // Level 3 /* z\x* 01234 */ /* 0 */ "accca" /* 1 */ "c...c" /* 2 */ "c...c" /* 3 */ "c...c" /* 4 */ "accca" /* 5 */ "....." // Level 4 /* z\x* 01234 */ /* 0 */ ".aaa." /* 1 */ "aaaaa" /* 2 */ "aaaaa" /* 3 */ "aaaaa" /* 4 */ ".aaa." /* 5 */ ".....", // Connectors: "-1: 2, 0, 4: 3\n" /* Type -1, direction Z+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, // ShouldExtendFloor: true, // DefaultWeight: 100, // DepthWeight: "", // AddWeightIfSame: 0, }, // SmallHut }; // g_SandVillagePrefabs const cPrefab::sDef g_SandVillageStartingPrefabs[] = { /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Well: // The data has been exported from the gallery Desert, area index 0, ID 1, created by Aloe_vera { // Size: 4, 13, 4, // SizeX = 4, SizeY = 13, SizeZ = 4 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ 3, 12, 3, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ "a: 1: 0\n" /* stone */ "b: 24: 0\n" /* sandstone */ "c: 8: 0\n" /* water */ "d: 85: 0\n" /* fence */ "m: 19: 0\n" /* sponge */, // Block data: // Level 0 /* z\x* 0123 */ /* 0 */ "aaaa" /* 1 */ "aaaa" /* 2 */ "aaaa" /* 3 */ "aaaa" // Level 1 /* z\x* 0123 */ /* 0 */ "bbbb" /* 1 */ "bccb" /* 2 */ "bccb" /* 3 */ "bbbb" // Level 2 /* z\x* 0123 */ /* 0 */ "bbbb" /* 1 */ "bccb" /* 2 */ "bccb" /* 3 */ "bbbb" // Level 3 /* z\x* 0123 */ /* 0 */ "bbbb" /* 1 */ "bccb" /* 2 */ "bccb" /* 3 */ "bbbb" // Level 4 /* z\x* 0123 */ /* 0 */ "bbbb" /* 1 */ "bccb" /* 2 */ "bccb" /* 3 */ "bbbb" // Level 5 /* z\x* 0123 */ /* 0 */ "bbbb" /* 1 */ "bccb" /* 2 */ "bccb" /* 3 */ "bbbb" // Level 6 /* z\x* 0123 */ /* 0 */ "bbbb" /* 1 */ "bccb" /* 2 */ "bccb" /* 3 */ "bbbb" // Level 7 /* z\x* 0123 */ /* 0 */ "bbbb" /* 1 */ "bccb" /* 2 */ "bccb" /* 3 */ "bbbb" // Level 8 /* z\x* 0123 */ /* 0 */ "bbbb" /* 1 */ "b..b" /* 2 */ "b..b" /* 3 */ "bbbb" // Level 9 /* z\x* 0123 */ /* 0 */ "d..d" /* 1 */ "...." /* 2 */ "...." /* 3 */ "d..d" // Level 10 /* z\x* 0123 */ /* 0 */ "d..d" /* 1 */ "...." /* 2 */ "...." /* 3 */ "d..d" // Level 11 /* z\x* 0123 */ /* 0 */ "d..d" /* 1 */ "...." /* 2 */ "...." /* 3 */ "d..d" // Level 12 /* z\x* 0123 */ /* 0 */ "bbbb" /* 1 */ "bbbb" /* 2 */ "bbbb" /* 3 */ "bbbb", // Connectors: "2: 2, 8, 0: 2\n" /* Type 2, direction Z- */ "2: 0, 8, 1: 4\n" /* Type 2, direction X- */ "2: 1, 8, 3: 3\n" /* Type 2, direction Z+ */ "2: 3, 8, 2: 5\n" /* Type 2, direction X+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, // ShouldExtendFloor: true, // DefaultWeight: 100, // DepthWeight: "", // AddWeightIfSame: 0, }, // Well }; // The prefab counts: const size_t g_SandVillagePrefabsCount = ARRAYCOUNT(g_SandVillagePrefabs); const size_t g_SandVillageStartingPrefabsCount = ARRAYCOUNT(g_SandVillageStartingPrefabs);