#pragma once #include "ItemHandler.h" class cItemLeavesHandler : public cItemHandler { typedef cItemHandler super; public: cItemLeavesHandler(int a_ItemType) : cItemHandler(a_ItemType) { } virtual bool GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override { bool res = super::GetPlacementBlockTypeMeta( a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta ); a_BlockMeta = a_BlockMeta | 0x4; // 0x4 bit set means this is a player-placed leaves block, not to be decayed return res; } } ;