#pragma once namespace Logger { enum eLogLevel { llRegular, llInfo, llWarning, llError, }; class cLogDispacher; // Must be called before calling GetInstance in a multithreaded context void InitiateMultithreading(); cLogDispacher & GetInstance(void); class cLoggerListener { public: virtual void Log(AString a_Message, eLogLevel a_LogLevel) = 0; virtual ~cLoggerListener(){} }; class cLogDispacher { public: void Log (const char * a_Format, Logger::eLogLevel a_LogLevel, va_list a_ArgList) FORMATSTRING(2, 0); /** Logs the simple text message at the specified log level. */ void LogSimple(AString a_Message, Logger::eLogLevel a_LogLevel = Logger::llRegular); void AttachListener(Logger::cLoggerListener * a_Listener); void DetachListener(Logger::cLoggerListener * a_Listener); private: cCriticalSection m_CriticalSection; std::vector m_LogListeners; }; } extern void LOG(const char* a_Format, ...) FORMATSTRING(1, 2); extern void LOGINFO(const char* a_Format, ...) FORMATSTRING(1, 2); extern void LOGWARN(const char* a_Format, ...) FORMATSTRING(1, 2); extern void LOGERROR(const char* a_Format, ...) FORMATSTRING(1, 2); // In debug builds, translate LOGD to LOG, otherwise leave it out altogether: #ifdef _DEBUG #define LOGD LOG #else #define LOGD(...) #endif // _DEBUG #define LOGWARNING LOGWARN