#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "MagmaCube.h" cMagmaCube::cMagmaCube(int a_Size) : super("MagmaCube", mtMagmaCube, "mob.MagmaCube.big", "mob.MagmaCube.big", 0.6 * a_Size, 0.6 * a_Size), m_Size(a_Size) { } void cMagmaCube::GetDrops(cItems & a_Drops, cEntity * a_Killer) { UNUSED(a_Killer); if (GetSize() > 1) { AddRandomUncommonDropItem(a_Drops, 25.0f, E_ITEM_MAGMA_CREAM); } }