#pragma once #include "RedstoneHandler.h" class cPoweredRailHandler : public cRedstoneHandler { typedef cRedstoneHandler super; public: static Vector3i GetPoweredRailAdjacentXZCoordinateOffset(NIBBLETYPE a_Meta) // Not in cBlockRailHandler since specific to powered rails { switch (a_Meta & 0x7) { case E_META_RAIL_ZM_ZP: return { 0, 0, 1 }; case E_META_RAIL_XM_XP: return { 1, 0, 0 }; case E_META_RAIL_ASCEND_XP: return { 1, 1, 0 }; case E_META_RAIL_ASCEND_XM: return { 1, 1, 0 }; case E_META_RAIL_ASCEND_ZM: return { 0, 1, 1 }; case E_META_RAIL_ASCEND_ZP: return { 0, 1, 1 }; default: { ASSERT(!"Impossible rail meta! wat wat wat"); return { 0, 0, 0 }; } } } virtual unsigned char GetPowerDeliveredToPosition(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const Vector3i & a_QueryPosition, BLOCKTYPE a_QueryBlockType) const override { UNUSED(a_QueryBlockType); auto Offset = GetPoweredRailAdjacentXZCoordinateOffset(a_Meta); if (((Offset + a_Position) == a_QueryPosition) || ((-Offset + a_Position) == a_QueryPosition)) { auto Power = GetPowerLevel(a_World, a_Position, a_BlockType, a_Meta); return (Power <= 7) ? 0 : --Power; } return 0; } virtual unsigned char GetPowerLevel(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override { UNUSED(a_BlockType); UNUSED(a_Meta); return static_cast(a_World.GetRedstoneSimulator())->GetChunkData()->GetCachedPowerData(a_Position).PowerLevel; } virtual cVector3iArray Update(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override { // LOGD("Evaluating tracky the rail (%d %d %d)", a_Position.x, a_Position.y, a_Position.z); switch (a_BlockType) { case E_BLOCK_DETECTOR_RAIL: { /* if ((m_Chunk->GetMeta(a_RelBlockX, a_RelBlockY, a_RelBlockZ) & 0x08) == 0x08) { SetAllDirsAsPowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ, a_MyType); } */ return {}; } case E_BLOCK_ACTIVATOR_RAIL: case E_BLOCK_POWERED_RAIL: { auto Offset = GetPoweredRailAdjacentXZCoordinateOffset(a_Meta); if (a_PoweringData != static_cast(a_World.GetRedstoneSimulator())->GetChunkData()->ExchangeUpdateOncePowerData(a_Position, a_PoweringData)) { a_World.SetBlockMeta(a_Position, (a_PoweringData.PowerLevel == 0) ? (a_Meta & 0x07) : (a_Meta | 0x08)); return cVector3iArray{ { Offset + a_Position }, { -Offset + a_Position } }; } return {}; } default: { ASSERT(!"Unhandled type of rail in passed to rail handler!"); return {}; } } } virtual cVector3iArray GetValidSourcePositions(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override { UNUSED(a_World); UNUSED(a_BlockType); UNUSED(a_Meta); return GetAdjustedRelatives(a_Position, GetRelativeAdjacents()); } };