#pragma once #include "RedstoneHandler.h" #include "Blocks/BlockComparator.h" class cRedstoneComparatorHandler : public cRedstoneHandler { typedef cRedstoneHandler super; public: cRedstoneComparatorHandler(cWorld & a_World) : super(a_World) { } unsigned char GetFrontPowerLevel(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, unsigned char a_HighestSidePowerLevel) { class cContainerCallback : public cBlockEntityCallback { public: cContainerCallback() : m_SignalStrength(0) { } virtual bool Item(cBlockEntity * a_BlockEntity) override { auto & Contents = static_cast(a_BlockEntity)->GetContents(); float Fullness = 0; // Is a floating-point type to allow later calculation to produce a non-truncated value for (int Slot = 0; Slot != Contents.GetNumSlots(); ++Slot) { Fullness += Contents.GetSlot(Slot).m_ItemCount / Contents.GetSlot(Slot).GetMaxStackSize(); } m_SignalStrength = static_cast(1 + (Fullness / Contents.GetNumSlots()) * 14); return false; } unsigned char m_SignalStrength; } CCB; auto RearCoordinate = cBlockComparatorHandler::GetRearCoordinate(a_Position, a_Meta & 0x3); m_World.DoWithBlockEntityAt(RearCoordinate.x, RearCoordinate.y, RearCoordinate.z, CCB); auto RearPower = CCB.m_SignalStrength; auto PotentialSourceHandler = cIncrementalRedstoneSimulator::CreateComponent(m_World, m_World.GetBlock(RearCoordinate), static_cast(m_World.GetRedstoneSimulator())->GetChunkData()); if (PotentialSourceHandler != nullptr) { BLOCKTYPE Type; NIBBLETYPE Meta; if (m_World.GetBlockTypeMeta(RearCoordinate.x, RearCoordinate.y, RearCoordinate.z, Type, Meta)) { RearPower = std::max(CCB.m_SignalStrength, PotentialSourceHandler->GetPowerDeliveredToPosition(RearCoordinate, Type, Meta, a_Position, a_BlockType)); } } if ((a_Meta & 0x4) == 0x4) { // Subtraction mode return static_cast(std::max(static_cast(RearPower) - a_HighestSidePowerLevel, 0)); } else { // Comparison mode return (std::max(a_HighestSidePowerLevel, RearPower) == a_HighestSidePowerLevel) ? 0 : RearPower; } } virtual unsigned char GetPowerDeliveredToPosition(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const Vector3i & a_QueryPosition, BLOCKTYPE a_QueryBlockType) override { UNUSED(a_QueryPosition); UNUSED(a_QueryBlockType); return (cBlockComparatorHandler::GetFrontCoordinate(a_Position, a_Meta & 0x3) == a_QueryPosition) ? static_cast(m_World.GetRedstoneSimulator())->GetChunkData()->GetCachedPowerData(a_Position).PowerLevel : 0; } virtual unsigned char GetPowerLevel(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) override { UNUSED(a_Position); UNUSED(a_BlockType); auto RearCoordinate = cBlockComparatorHandler::GetRearCoordinate(a_Position, a_Meta & 0x3); auto PotentialSourceHandler = cIncrementalRedstoneSimulator::CreateComponent(m_World, m_World.GetBlock(RearCoordinate), static_cast(m_World.GetRedstoneSimulator())->GetChunkData()); if (PotentialSourceHandler != nullptr) { BLOCKTYPE Type; NIBBLETYPE Meta; if (m_World.GetBlockTypeMeta(RearCoordinate.x, RearCoordinate.y, RearCoordinate.z, Type, Meta)) { return PotentialSourceHandler->GetPowerDeliveredToPosition(RearCoordinate, Type, Meta, a_Position, a_BlockType); } } return 0; } virtual cVector3iArray Update(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) override { LOGD("Evaluating ALU the comparator (%d %d %d)", a_Position.x, a_Position.y, a_Position.z); if (GetPowerLevel(a_Position, a_BlockType, a_Meta) > 0) { m_World.SetBlockMeta(a_Position, a_Meta | 0x8); } else { m_World.SetBlockMeta(a_Position, a_Meta & 0x7); } auto Power = GetFrontPowerLevel(a_Position, a_BlockType, a_Meta, a_PoweringData.PowerLevel); auto PreviousFrontPower = static_cast(m_World.GetRedstoneSimulator())->GetChunkData()->ExchangeUpdateOncePowerData(a_Position, PoweringData(a_PoweringData.PoweringBlock, Power)); if (Power != PreviousFrontPower.PowerLevel) { return GetAdjustedRelatives(a_Position, GetRelativeLaterals()); } return {}; } virtual cVector3iArray GetValidSourcePositions(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) override { UNUSED(a_BlockType); return cVector3iArray {cBlockComparatorHandler::GetSideCoordinate(a_Position, a_Meta & 0x3, false), cBlockComparatorHandler::GetSideCoordinate(a_Position, a_Meta & 0x3, true)}; } };