#pragma once #include "RedstoneHandler.h" #include "Blocks/BlockRedstoneRepeater.h" class cRedstoneRepeaterHandler : public cRedstoneHandler { typedef cRedstoneHandler super; public: inline static bool IsOn(BLOCKTYPE a_Block) { return (a_Block == E_BLOCK_REDSTONE_REPEATER_ON); } virtual unsigned char GetPowerDeliveredToPosition(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const Vector3i & a_QueryPosition, BLOCKTYPE a_QueryBlockType) const override { return ( (a_QueryPosition == (a_Position + cBlockRedstoneRepeaterHandler::GetFrontCoordinateOffset(a_Meta))) ? GetPowerLevel(a_World, a_Position, a_BlockType, a_Meta) : 0 ); } virtual unsigned char GetPowerLevel(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override { UNUSED(a_World); UNUSED(a_Position); UNUSED(a_Meta); return IsOn(a_BlockType) ? 15 : 0; } virtual cVector3iArray Update(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override { // LOGD("Evaluating loopy the repeater (%d %d %d)", a_Position.x, a_Position.y, a_Position.z); auto Data = static_cast(a_World.GetRedstoneSimulator())->GetChunkData(); auto DelayInfo = Data->GetMechanismDelayInfo(a_Position); if (DelayInfo == nullptr) { bool ShouldBeOn = (a_PoweringData.PowerLevel != 0); if (ShouldBeOn != IsOn(a_BlockType)) { Data->m_MechanismDelays[a_Position] = std::make_pair((((a_Meta & 0xC) >> 0x2) + 1), ShouldBeOn); } } else { int DelayTicks; bool ShouldPowerOn; std::tie(DelayTicks, ShouldPowerOn) = *DelayInfo; if (DelayTicks == 0) { a_World.SetBlock(a_Position.x, a_Position.y, a_Position.z, ShouldPowerOn ? E_BLOCK_REDSTONE_REPEATER_ON : E_BLOCK_REDSTONE_REPEATER_OFF, a_Meta); Data->m_MechanismDelays.erase(a_Position); return cVector3iArray{ cBlockRedstoneRepeaterHandler::GetFrontCoordinateOffset(a_Meta) + a_Position }; } } return {}; } virtual cVector3iArray GetValidSourcePositions(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override { return { cBlockRedstoneRepeaterHandler::GetRearCoordinateOffset(a_Meta) + a_Position }; } };