// FastRandomTest.cpp // Tests the randomness of cFastRandom #include "Globals.h" #include "FastRandom.h" static void TestInts(void) { cFastRandom rnd; int sum = 0; const int BUCKETS = 8; int Counts[BUCKETS]; memset(Counts, 0, sizeof(Counts)); const int ITER = 10000; for (int i = 0; i < ITER; i++) { int v = rnd.NextInt(1000); assert_test(v >= 0); assert_test(v < 1000); Counts[v % BUCKETS]++; sum += v; } double avg = static_cast(sum) / ITER; LOG("avg: %f", avg); for (int i = 0; i < BUCKETS; i++) { LOG(" bucket %d: %d", i, Counts[i]); } } static void TestFloats(void) { cFastRandom rnd; float sum = 0; const int BUCKETS = 8; int Counts[BUCKETS]; memset(Counts, 0, sizeof(Counts)); const int ITER = 10000; for (int i = 0; i < ITER; i++) { float v = rnd.NextFloat(1000); assert_test(v >= 0); assert_test(v <= 1000); Counts[static_cast(v) % BUCKETS]++; sum += v; } sum = sum / ITER; LOG("avg: %f", sum); for (int i = 0; i < BUCKETS; i++) { LOG(" bucket %d: %d", i, Counts[i]); } } /** Checks whether re-creating the cFastRandom class produces the same initial number over and over (#2935) */ static void TestReCreation(void) { const int ITER = 10000; int lastVal = 0; int numSame = 0; int maxNumSame = 0; for (int i = 0; i < ITER; ++i) { cFastRandom rnd; int val = rnd.NextInt(10); if (val == lastVal) { numSame += 1; } else { if (numSame > maxNumSame) { maxNumSame = numSame; } numSame = 0; lastVal = val; } } if (numSame > maxNumSame) { maxNumSame = numSame; } LOG("Out of %d creations, there was a chain of at most %d same numbers generated.", ITER, maxNumSame); } int main(void) { LOG("FastRandom Test started"); LOG("Testing ints"); TestInts(); LOG("Testing floats"); TestFloats(); LOG("Testing re-creation"); TestReCreation(); LOG("FastRandom test finished"); }