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function HandleBanCommand( Split, Player )
if( #Split < 2 ) then
Player:SendMessage(cChatColor.Yellow .. "[INFO] " .. cChatColor.White .. "Usage: /ban [Player] <Reason>" )
return true
end
local Reason = "You have been banned"
if( #Split > 2 ) then
Reason = table.concat(Split, " ", 3)
end
if( BanPlayer(Split[2], Reason) == false ) then
Player:SendMessage(cChatColor.Rose .. "[INFO] " .. cChatColor.White .. "Could not find player " .. Split[2] )
return true
end
return true
end
function BanPlayer(PlayerName, Reason)
-- Ban the player in the banned.ini:
BannedPlayersIni:SetValueB("Banned", PlayerName, true)
BannedPlayersIni:WriteFile()
-- Kick the player:
if (Reason == nil) then
Reason = "You have been banned"
end
local Success = KickPlayer(PlayerName, Reason)
if (not(Success)) then
return false;
end
LOGINFO("'" .. PlayerName .. "' has been banned (\"" .. Reason .. "\") ");
local Server = cRoot:Get():GetServer();
Server:SendMessage("Banned " .. PlayerName);
return true
end
function HandleUnbanCommand( Split, Player )
if( #Split < 2 ) then
Player:SendMessage(cChatColor.Yellow .. "[INFO] " .. cChatColor.White .. "Usage: /unban [Player]" )
return true
end
if( BannedPlayersIni:GetValueB("Banned", Split[2], false) == false ) then
Player:SendMessage(cChatColor.Rose .. "[INFO] " .. cChatColor.White .. " is not banned!" )
return true
end
BannedPlayersIni:SetValueB("Banned", Split[2], false, false)
BannedPlayersIni:WriteFile()
local Server = cRoot:Get():GetServer()
LOGINFO( Player:GetName() .. " is unbanning " .. Split[2] )
Server:SendMessage( "Unbanning " .. Split[2] )
return true
end
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