blob: b4b2874fc1bfcadd0c1544e937a55d762f4da0fd (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
|
function HandleRegenerateChunkCommand( Split, Player )
if( (#Split == 2) or (#Split > 3) ) then
Player:SendMessage( cChatColor.Green .. "Usage: /regeneratechunk <X [Z]>" )
return true
end
local X = Player:GetChunkX()
local Z = Player:GetChunkZ()
if( #Split == 3 ) then
X = Split[2]
Z = Split[3]
end
Player:SendMessage(cChatColor.Green .. "Regenerating chunk ["..X..", "..Z.."]")
Player:GetWorld():RegenerateChunk(X, Z)
return true
end
|