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function HandleTellCommand(Split, Player, OtherPlayer)
if (Split[2] == nil) or (Split[3] == nil) then
Player:SendMessage(cChatColor.Yellow .. "[INFO] " .. "Usage: /tell [playername] [message]")
return true
end
local SendMessage = function(OtherPlayer)
Sender = Player:GetName()
Reciever = Split[2]
if (OtherPlayer:GetName() == Split[2]) then
Server = cRoot:Get():GetServer()
FullMsg = ""
for i,v in ipairs(Split) do
if(i>2) then
if(FullMsg == "") then
FullMsg = v
else
FullMsg = FullMsg .. " " .. v
end
end
end
Player:SendMessage(cChatColor.Green .. "[INFO] " .. "Message to player " .. Reciever .. " sent!" )
OtherPlayer:SendMessage(cChatColor.Orange .. "[MSG: " .. Sender .. " ] " .. FullMsg )
else
Player:SendMessage(cChatColor.Red .. 'Player "' ..Split[2].. '" not found')
end
end
cRoot:Get():ForEachPlayer(SendMessage)
return true;
end
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