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-- CommandHandlers.lua
-- Defines the individual command handlers
function InitializeCommandHandlers()
local PlgMgr = cRoot:Get():GetPluginManager();
for idx, Cmd in ipairs(CommandReg()) do
PlgMgr:BindCommand(Cmd[2], Cmd[3], Cmd[1], Cmd[4]);
end
end
--- Handles the ProtAdd command
function HandleAddArea(a_Split, a_Player)
-- Command syntax: ProtAdd username1 [username2] [username3] ...
if (#a_Split < 2) then
a_Player:SendMessage("Not enough parameters. Expected a list of usernames.");
return true;
end
-- TODO: Add the area to the storage and reload all currently logged in players
return true;
end
function HandleAddAreaCoords(a_Split, a_Player)
-- TODO
end
function HandleAddAreaUser(a_Split, a_Player)
-- TODO
end
function HandleDelArea(a_Split, a_Player)
-- TODO
end
function HandleGiveWand(a_Split, a_Player)
local NumGiven = a_Player:GetInventory():AddItem(cConfig:GetWandItem());
if (NumGiven == 1) then
a_Player:SendMessage("Wand given");
else
a_Player:SendMessage("Cannot give wand, no space in your inventory");
end
return true;
end
function HandleListAreas(a_Split, a_Player)
-- TODO
end
function HandleRemoveUser(a_Split, a_Player)
-- TODO
end
function HandleRemoveUserAll(a_Split, a_Player)
-- TODO
end
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