1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
|
---- Some settings -----
SHOW_PLUGIN_NAMES = true -- If true, plugin name will be shown before commands
-- This is overwritten in the Initialize() function
------------------------
local BannedPlayersIni = {}
local WhiteListIni = {}
CorePlugin = {}
CorePlugin.__index = CorePlugin
function CorePlugin:new()
local t = {}
setmetatable(t, CorePlugin)
local w = Lua__cPlugin:new()
tolua.setpeer(w, t)
w:tolua__set_instance(w)
return w
end
function CorePlugin:OnDisable()
LOG( self:GetName() .. " v." .. self:GetVersion() .. " is shutting down..." )
end
function CorePlugin:Initialize()
self:SetName( "Core" )
self:SetVersion( 6 )
PluginManager = cRoot:Get():GetPluginManager()
PluginManager:AddHook( self, cPluginManager.E_PLUGIN_PLAYER_JOIN )
PluginManager:AddHook( self, cPluginManager.E_PLUGIN_LOGIN )
PluginManager:AddHook( self, cPluginManager.E_PLUGIN_BLOCK_PLACE )
PluginManager:AddHook( self, cPluginManager.E_PLUGIN_KILLED )
self:AddCommand("/help", " - [Page] Show this message", "core.help")
self:AddCommand("/pluginlist", " - Show list of plugins", "core.pluginlist")
self:AddCommand("/tp", " - [Player] - Teleport yourself to a player", "core.teleport")
self:AddCommand("/item", " - [ItemID/Name] <Amount> - Spawn an item for yourself", "core.item")
self:AddCommand("/list", " - Shows list of connected players", "core.playerlist")
self:AddCommand("/motd", " - Show message of the day", "core.motd")
self:AddCommand("/reload", " - Reload all plugins", "core.reload")
self:AddCommand("/time", " - [Day/Night] - Sets the time of day", "core.time")
self:AddCommand("/spawn", " - Return to the spawn", "core.spawn")
self:AddCommand("/kick", " - [Player] - Kick a player", "core.kick")
self:AddCommand("/ban", " - [Player] - Ban a player", "core.ban")
self:AddCommand("/unban", " - [Player] - Unban a player", "core.unban")
self:AddCommand("/top", " - Teleport yourself to the top most block", "core.top")
self:BindCommand( "/help", "core.help", HandleHelpCommand )
self:BindCommand( "/pluginlist","core.pluginlist", HandlePluginListCommand )
self:BindCommand( "/tp", "core.teleport", HandleTPCommand )
self:BindCommand( "/item", "core.item", HandleItemCommand )
self:BindCommand( "/i", "core.item", HandleItemCommand )
self:BindCommand( "/list", "core.playerlist", HandlePlayerListCommand )
self:BindCommand( "/who", "core.playerlist", HandlePlayerListCommand )
self:BindCommand( "/playerlist","core.playerlist", HandlePlayerListCommand )
self:BindCommand( "/motd", "core.motd", HandleMOTDCommand )
self:BindCommand( "/reload", "core.reload", HandleReloadCommand )
self:BindCommand( "/time", "core.time", HandleTimeCommand )
self:BindCommand( "/spawn", "core.spawn", HandleSpawnCommand )
self:BindCommand( "/home", "core.spawn", HandleSpawnCommand )
self:BindCommand( "/kick", "core.kick", HandleKickCommand )
self:BindCommand( "/ban", "core.ban", HandleBanCommand )
self:BindCommand( "/unban", "core.unban", HandleUnbanCommand )
self:BindCommand( "/top", "core.top", HandleTopCommand )
local IniFile = cIniFile("settings.ini")
if ( IniFile:ReadFile() == true ) then
SHOW_PLUGIN_NAMES = IniFile:GetValueB("HelpPlugin", "ShowPluginNames", true )
end
itemsINI = cIniFile("items.ini")
if ( itemsINI:ReadFile() == true ) then
LOGINFO("Core: loaded " .. itemsINI:GetNumValues('Items') .. " item names.")
HAVE_ITEM_NAMES = true
end
-- Load whitelist, and add default values and stuff
WhiteListIni = cIniFile("whitelist.ini")
if ( WhiteListIni:ReadFile() == true ) then
if( WhiteListIni:GetValueB("WhiteListSettings", "WhiteListOn", false) == true ) then
if( WhiteListIni:GetNumValues("WhiteList") > 0 ) then
LOGINFO("Core: loaded " .. WhiteListIni:GetNumValues('WhiteList') .. " whitelisted players.")
else
LOGWARN("WARNING: WhiteList is on, but there are no people in the whitelist!")
end
end
else
WhiteListIni:SetValueB("WhiteListSettings", "WhiteListOn", false )
WhiteListIni:SetValue("WhiteList", "", "") -- So it adds an empty header
WhiteListIni:DeleteValue("WhiteList", "") -- And remove the value
WhiteListIni:KeyComment("WhiteList", "PlayerName=1")
if( WhiteListIni:WriteFile() == false ) then
LOGWARN("WARNING: Could not write to whitelist.ini")
end
end
-- Load banned players, and add default values and stuff
BannedPlayersIni = cIniFile("banned.ini")
if ( BannedPlayersIni:ReadFile() == true ) then
if( BannedPlayersIni:GetNumValues("Banned") > 0 ) then
LOGINFO("Core: loaded " .. BannedPlayersIni:GetNumValues("Banned") .. " banned players.")
end
else
BannedPlayersIni:SetValue("Banned", "", "") -- So it adds an empty header
BannedPlayersIni:DeleteValue("Banned", "") -- And remove the value
BannedPlayersIni:KeyComment("Banned", "PlayerName=1")
if( BannedPlayersIni:WriteFile() == false ) then
LOGWARN("WARNING: Could not write to banned.ini")
end
end
LOG( "Initialized " .. self:GetName() .. " v." .. self:GetVersion() )
return true
end
function HandleTopCommand( Split, Player )
local World = Player:GetWorld()
local PlayerPos = Player:GetPosition()
local Height = World:GetHeight( math.floor(PlayerPos.x), math.floor(PlayerPos.z) )
Player:TeleportTo( PlayerPos.x, Height+1, PlayerPos.z )
Player:SendMessage("Teleported to the top block")
return true
end
function HandleKickCommand( Split, Player )
if( #Split < 2 ) then
Player:SendMessage( cChatColor.Green .. "Usage: /kick [Player] <Reason>" )
return true
end
local World = cRoot:Get():GetWorld()
local OtherPlayer = World:GetPlayer( Split[2] )
if( OtherPlayer == nil ) then
Player:SendMessage( cChatColor.Green .. "Could not find player " .. Split[2] )
return true
end
local Reason = "You have been kicked"
if( #Split > 2 ) then
Reason = table.concat(Split, " ", 3)
end
local Server = cRoot:Get():GetServer()
LOGINFO( Player:GetName() .. " is kicking " .. OtherPlayer:GetName() .. " ( "..Reason..") " )
Server:SendMessage( "Kicking " .. OtherPlayer:GetName() )
local ClientHandle = OtherPlayer:GetClientHandle()
ClientHandle:Kick( Reason )
return true
end
function HandleBanCommand( Split, Player )
if( #Split < 2 ) then
Player:SendMessage( cChatColor.Green .. "Usage: /ban [Player] <Reason>" )
return true
end
local World = cRoot:Get():GetWorld()
local OtherPlayer = World:GetPlayer( Split[2] )
if( OtherPlayer == nil ) then
Player:SendMessage( cChatColor.Green .. "Could not find player " .. Split[2] )
return true
end
local Reason = "You have been banned"
if( #Split > 2 ) then
Reason = table.concat(Split, " ", 3)
end
local Server = cRoot:Get():GetServer()
LOGINFO( Player:GetName() .. " is banning " .. OtherPlayer:GetName() .. " ( "..Reason..") " )
Server:SendMessage( "Banning " .. OtherPlayer:GetName() )
local ClientHandle = OtherPlayer:GetClientHandle()
ClientHandle:Kick( Reason )
BannedPlayersIni:SetValueB("Banned", OtherPlayer:GetName(), true)
BannedPlayersIni:WriteFile()
return true
end
function HandleUnbanCommand( Split, Player )
if( #Split < 2 ) then
Player:SendMessage( cChatColor.Green .. "Usage: /unban [Player]" )
return true
end
if( BannedPlayersIni:GetValueB("Banned", Split[2], false) == false ) then
Player:SendMessage( cChatColor.Green .. Split[2] .. " is not banned!" )
return true
end
BannedPlayersIni:SetValueB("Banned", Split[2], false, false)
BannedPlayersIni:WriteFile()
local Server = cRoot:Get():GetServer()
LOGINFO( Player:GetName() .. " is unbanning " .. Split[2] )
Server:SendMessage( "Unbanning " .. Split[2] )
return true
end
function HandleMOTDCommand( Split, Player )
ShowMOTDTo( Player )
return true
end
function ShowMOTDTo( Player )
Player:SendMessage( cChatColor.Gold .. "Welcome to the MCServer test server!" );
Player:SendMessage( cChatColor.Gold .. "http://mcserver.ae-c.net/" );
Player:SendMessage( cChatColor.Gold .. "Type /help for all commands" );
end
function HandleSpawnCommand( Split, Player )
World = Player:GetWorld()
Player:TeleportTo( World:GetSpawnX(), World:GetSpawnY(), World:GetSpawnZ() )
LOGINFO( Player:GetName() .. " returned to spawn." )
return true
end
function HandleTimeCommand( Split, Player )
if( #Split ~= 2 ) then
Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night]" )
return true;
end
local Server = cRoot:Get():GetServer()
if( string.upper( Split[2] ) == "DAY") then
Player:GetWorld():SetWorldTime( 0 )
Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to Day.")
elseif( string.upper( Split[2] ) == "NIGHT") then
Player:GetWorld():SetWorldTime( 12000 + 1000 )
Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to Night.")
else
Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night]" )
end
return true
end
function HandleReloadCommand( Split, Player )
Server = cRoot:Get():GetServer()
Server:SendMessage( cChatColor.Green .. "Reloading all plugins." )
cRoot:Get():GetPluginManager():ReloadPlugins()
return true
end
function HandlePlayerListCommand( Split, Player )
local World = cRoot:Get():GetWorld()
local PlayerList = World:GetAllPlayers()
local Message = cChatColor.Green .. "Connected players: (".. cChatColor.White.. #PlayerList .. cChatColor.Green .. ")"
Player:SendMessage( Message )
local PlayerTable = {}
for i, TempPlayer in ipairs( PlayerList ) do
local PlayerName = TempPlayer:GetName()
table.insert(PlayerTable, PlayerName )
end
Player:SendMessage( table.concat(PlayerTable, " ") )
return true
end
function HandleHelpCommand( Split, Player )
local PluginManager = cRoot:Get():GetPluginManager()
local LinesPerPage = 9
local CurrentPage = 1
local CurrentLine = 0
if( #Split == 2 ) then
CurrentPage = tonumber(Split[2])
end
local Pages = {}
local PluginList = PluginManager:GetAllPlugins()
for i, Plugin in ipairs( PluginList ) do
local Commands = Plugin:GetCommands()
for i, v in ipairs( Commands ) do
if( Player:HasPermission( v.Permission ) ) then
local PageNum = math.floor( CurrentLine/LinesPerPage )+1
if( Pages[ PageNum ] == nil ) then Pages[ PageNum ] = {} end -- Create page
if( Pages[ PageNum ].ShownName ~= Plugin:GetName() and SHOW_PLUGIN_NAMES == true ) then
if( CurrentLine == LinesPerPage * PageNum -1 ) then -- Don't add if it's the last line of the page, it looks silly
-- Add it to the next page instead
CurrentLine = CurrentLine+1
PageNum = math.floor( CurrentLine/LinesPerPage )+1
if( Pages[ PageNum ] == nil ) then Pages[ PageNum ] = {} end -- Create page
table.insert( Pages[ PageNum ], cChatColor.Gold .. Plugin:GetName() )
else
Pages[ PageNum ].ShownName = Plugin:GetName()
table.insert( Pages[ PageNum ], cChatColor.Gold .. Plugin:GetName() )
end
CurrentLine = CurrentLine+1
PageNum = math.floor( CurrentLine/LinesPerPage )+1
if( Pages[ PageNum ] == nil ) then Pages[ PageNum ] = {} end -- Create page
end
local Message = cChatColor.Blue .. v.Command .. v.Description;
table.insert( Pages[ PageNum ], Message )
CurrentLine = CurrentLine+1
end
end
end
Player:SendMessage( cChatColor.Purple .. "- All commands - " .. cChatColor.Gold .. "[Page " .. (CurrentPage) .."/"..#Pages.."]" )
if( Pages[CurrentPage] ~= nil ) then
for i, v in ipairs(Pages[CurrentPage]) do
Player:SendMessage( v )
end
end
return true
end
function HandlePluginListCommand( Split, Player )
local PluginManager = cRoot:Get():GetPluginManager()
local PluginList = PluginManager:GetAllPlugins()
local PluginTable = {}
for i, Plugin in ipairs( PluginList ) do
table.insert(PluginTable, Plugin:GetName() )
end
Player:SendMessage( cChatColor.Green .. "Loaded plugins:" )
Player:SendMessage( cChatColor.Gold .. table.concat(PluginTable, cChatColor.Gold.." ") )
return true
end
function HandleItemCommand( Split, Player )
if( #Split ~= 2 and #Split ~=3 ) then
Player:SendMessage( cChatColor.Green .. "Usage: /item [ItemID/Name] <Amount>" )
return true
end
foundItem = false
ItemID = tonumber( Split[2] )
if( ItemID == nil or not isValidItem( ItemID ) ) then
-- nothing
else
foundItem = true
end
if not foundItem then
if ( HAVE_ITEM_NAMES == true ) then
itemValue = itemsINI:GetValueI('Items', ''..Split[2]..'', 0)
if itemValue ~= 0 then
ItemID = itemValue
if( ItemID == nil or not isValidItem( tonumber(itemValue) ) ) then
-- nothing
else
foundItem = true
end
end
end
end
if not foundItem then
Player:SendMessage( cChatColor.Green .. "Invalid Item ID / Name !" )
return true
end
local Amount = 1
if( #Split == 3 ) then
Amount = tonumber( Split[3] )
if( Amount == nil or Amount < 1 or Amount > 512 ) then
Player:SendMessage( cChatColor.Green .. "Invalid Amount !" )
return true
end
end
local NewItem = cItem( ItemID, Amount )
if( Player:GetInventory():AddItem( NewItem ) == true ) then
Player:SendMessage( cChatColor.Green .. "There you go !" )
LOG("Gave " .. Player:GetName() .. " " .. Amount .. " times " .. ItemID )
else
Player:SendMessage( cChatColor.Green .. "Not enough space in inventory !" )
end
return true
end
function HandleTPCommand( Split, Player )
if( #Split ~= 2 ) then
Player:SendMessage( cChatColor.Green .. "Usage: /tp [PlayerName]" )
return true
end
local World = cRoot:Get():GetWorld()
local OtherPlayer = World:GetPlayer( Split[2] )
if( OtherPlayer == nil ) then
Player:SendMessage( cChatColor.Green .. "Can't find player " .. Split[2] )
elseif( OtherPlayer == Player ) then
Player:SendMessage( cChatColor.Green .. "Already there :)" )
else
Player:TeleportTo( OtherPlayer )
Player:SendMessage( cChatColor.Green .. "You teleported to "..OtherPlayer:GetName().."!" )
OtherPlayer:SendMessage( cChatColor.Green .. Player:GetName().." teleported to you!" )
end
return true
end
function CorePlugin:OnPlayerJoin( Player )
ShowMOTDTo( Player )
return false
end
function CorePlugin:OnBlockPlace( Block, Player )
-- dont check if the direction is in the air
if Block.m_Direction ~= -1 then
local X = Block.m_PosX
local Y = Block.m_PosY
local Z = Block.m_PosZ
X, Y, Z = AddDirection( X, Y, Z, Block.m_Direction )
if( Y >= 128 or Y < 0 ) then
return true
end
local collision = false
local World = cRoot:Get():GetWorld()
local PlayerList = World:GetAllPlayers()
-- check if a player occupies the placement location
for i, Player in ipairs( PlayerList ) do
-- drop the decimals, we only care about the full block X,Y,Z
local PlayerX = math.floor(Player:GetPosX(), 0)
local PlayerY = math.floor(Player:GetPosY(), 0)
local PlayerZ = math.floor(Player:GetPosZ(), 0)
local BlockX = Block.m_PosX
local BlockY = Block.m_PosY
local BlockZ = Block.m_PosZ
-- player height is 2 blocks, so we check the position and then offset it up one
-- so they can't place a block on there face
if Block.m_Direction == 0 then if PlayerY == BlockY-2 and PlayerX == BlockX and PlayerZ == BlockZ then collision = true end end
if Block.m_Direction == 1 then if PlayerY == BlockY+1 and PlayerX == BlockX and PlayerZ == BlockZ then collision = true end end
if Block.m_Direction == 2 then if PlayerY == BlockY and PlayerX == BlockX and PlayerZ == BlockZ-1 then collision = true end end
if Block.m_Direction == 2 then if PlayerY+1 == BlockY and PlayerX == BlockX and PlayerZ == BlockZ-1 then collision = true end end
if Block.m_Direction == 3 then if PlayerY == BlockY and PlayerX == BlockX and PlayerZ == BlockZ+1 then collision = true end end
if Block.m_Direction == 3 then if PlayerY+1 == BlockY and PlayerX == BlockX and PlayerZ == BlockZ+1 then collision = true end end
if Block.m_Direction == 4 then if PlayerY == BlockY and PlayerX == BlockX-1 and PlayerZ == BlockZ then collision = true end end
if Block.m_Direction == 4 then if PlayerY+1 == BlockY and PlayerX == BlockX-1 and PlayerZ == BlockZ then collision = true end end
if Block.m_Direction == 5 then if PlayerY == BlockY and PlayerX == BlockX+1 and PlayerZ == BlockZ then collision = true end end
if Block.m_Direction == 5 then if PlayerY+1 == BlockY and PlayerX == BlockX+1 and PlayerZ == BlockZ then collision = true end end
end
if collision then
return true
else
return false
end
end
return false
end
function CorePlugin:OnKilled( Killed, Killer )
if( Killer == nil ) then
local KilledPlayer = tolua.cast( Killed, "cPlayer")
if( not KilledPlayer:IsA("cPlayer") or KilledPlayer == nil ) then
return false
end
local Server = cRoot:Get():GetServer()
Server:SendMessage( cChatColor.Red .. KilledPlayer:GetName() .. " died" )
else
local KilledPlayer = tolua.cast( Killed, "cPlayer")
if( not KilledPlayer:IsA("cPlayer") or KilledPlayer == nil ) then
return false
end
local KillerPlayer = tolua.cast( Killer, "cPlayer")
if( not KillerPlayer:IsA("cPlayer") or KillerPlayer == nil ) then
return false
end
local Server = cRoot:Get():GetServer()
Server:SendMessage( cChatColor.Red .. KilledPlayer:GetName() .. " was killed by " .. KillerPlayer:GetName() .. "!" )
end
return false
end
function CorePlugin:OnLogin( PacketData )
if( PacketData.m_Username ~= "" ) then
if( BannedPlayersIni:GetValueB("Banned", PacketData.m_Username, false) == true ) then
local Server = cRoot:Get():GetServer()
Server:SendMessage( PacketData.m_Username .. " tried to join, but is banned!" )
LOGINFO( PacketData.m_Username .. " tried to join, but is banned!")
return true -- Player is banned, return true to deny access
end
if( WhiteListIni:GetValueB("WhiteListSettings", "WhiteListOn", false ) == true ) then
if( WhiteListIni:GetValueB("WhiteList", PacketData.m_Username, false ) == false ) then -- not on whitelist
local Server = cRoot:Get():GetServer()
Server:SendMessage( PacketData.m_Username .. " tried to join, but is not on the whitelist." )
LOGINFO( PacketData.m_Username .. " tried to join, but is not on the whitelist." )
return true -- Deny access to the server
end
end
end
return false
end
Plugin = CorePlugin:new()
cRoot:Get():GetPluginManager():AddPlugin( Plugin )
------------------------------------------------
-- Now some webadmin stuffs! --
------------------------------------------------
local PlayerListWeb = {}
PlayerListWeb.__index = PlayerListWeb
function PlayerListWeb:new()
local t = {}
setmetatable(t, PlayerListWeb)
local w = Lua__cWebPlugin:new()
tolua.setpeer(w, t)
w:tolua__set_instance(w)
return w
end
function PlayerListWeb:HandleRequest( Request )
local World = cRoot:Get():GetWorld()
local Content = ""
Content = Content .. "<br>Connected Players: <b>" .. World:GetNumPlayers() .. "</b><br>"
Content = Content .. "<ul>"
local PlayerList = World:GetAllPlayers()
for i, Player in ipairs( PlayerList ) do
Content = Content .. "<li>" .. Player:GetName()
end
Content = Content .. "</ul>"
return Content
end
WebPlugin = PlayerListWeb:new()
WebPlugin:SetName("PlayerList")
------------------------------------------------
-- Reload web plugin --
------------------------------------------------
local ReloadWeb = {}
ReloadWeb.__index = ReloadWeb
function ReloadWeb:new()
local t = {}
setmetatable(t, ReloadWeb)
local w = Lua__cWebPlugin:new()
tolua.setpeer(w, t)
w:tolua__set_instance(w)
return w
end
function ReloadWeb:HandleRequest( Request )
local World = cRoot:Get():GetWorld()
local Content = ""
if( Request.Params:get("reload") ~= "" ) then
Content = Content .. "<head><meta http-equiv=\"refresh\" content=\"1;././\"></head>"
Content = Content .. "<br>Reloading plugins...<br>"
cRoot:Get():GetPluginManager():ReloadPlugins()
else
Content = Content .. "<br>Click the reload button to reload all plugins!<br>"
Content = Content .. "<form method=GET>"
Content = Content .. "<input type=\"submit\" name=\"reload\" value=\"Reload!\">"
Content = Content .. "</form>"
end
return Content
end
WebPlugin = ReloadWeb:new()
WebPlugin:SetName("Reload")
------------------------------------------------
-- Whitelist web plugin --
------------------------------------------------
local WhiteListWeb = {}
WhiteListWeb.__index = WhiteListWeb
function WhiteListWeb:new()
local t = {}
setmetatable(t, WhiteListWeb)
local w = Lua__cWebPlugin:new()
tolua.setpeer(w, t)
w:tolua__set_instance(w)
return w
end
local function HTMLDeleteButton( name )
return "<form method=GET><input type=\"hidden\" name=\"whitelist-delete\" value=\"".. name .."\"><input type=\"submit\" value=\"Remove from whitelist\"></form>"
end
function WhiteListWeb:HandleRequest( Request )
local World = cRoot:Get():GetWorld()
local UpdateMessage = ""
if( Request.Params:get("whitelist-add") ~= "" ) then
local PlayerName = Request.Params:get("whitelist-add")
if( WhiteListIni:GetValueB("WhiteList", PlayerName, false) == true ) then
UpdateMessage = "<b>".. PlayerName.."</b> is already on the whitelist"
else
WhiteListIni:SetValueB("WhiteList", PlayerName, true )
UpdateMessage = "Added <b>" .. PlayerName .. "</b> to whitelist."
WhiteListIni:WriteFile()
end
elseif( Request.Params:get("whitelist-delete") ~= "" ) then
local PlayerName = Request.Params:get("whitelist-delete")
WhiteListIni:DeleteValue( "WhiteList", PlayerName )
UpdateMessage = "Removed <b>" .. PlayerName .. "</b> from whitelist."
WhiteListIni:WriteFile()
elseif( Request.Params:get("whitelist-reload") ~= "" ) then
WhiteListIni:Erase() -- Empty entire loaded ini first, otherwise weird shit goes down
WhiteListIni:ReadFile()
UpdateMessage = "Loaded from disk"
end
local Content = ""
Content = Content .. "<h4>Whitelisted players</h4>"
Content = Content .. "<table>"
local KeyNum = WhiteListIni:FindKey("WhiteList")
local NumValues = WhiteListIni:GetNumValues(KeyNum)
for Num = 0, NumValues-1 do
if( WhiteListIni:GetValue(KeyNum, Num, "0") == "1" ) then
local PlayerName = WhiteListIni:GetValueName(KeyNum, Num )
Content = Content .. "<tr><td>" .. PlayerName .. "</td><td>" .. HTMLDeleteButton( PlayerName ) .. "</td></tr>"
end
end
Content = Content .. "</table>"
Content = Content .. "<br><h4>Add player to whitelist</h4>"
Content = Content .. "<form method=\"GET\">"
Content = Content .. "<input type=\"text\" name=\"whitelist-add\"><input type=\"submit\" value=\"Add player\">"
Content = Content .. "</form>"
Content = Content .. "<form method=\"GET\">"
Content = Content .. "<input type=\"submit\" name=\"whitelist-reload\" value=\"Reload from disk\">"
Content = Content .. "</form>"
Content = Content .. "<br>"..UpdateMessage
return Content
end
WebPlugin = WhiteListWeb:new()
WebPlugin:SetName("WhiteList")
|