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function HandleTimeCommand( Split, Player )
if( #Split ~= 2 ) then
Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night]" )
return true;
end
local Server = cRoot:Get():GetServer()
if( string.upper( Split[2] ) == "DAY") then
Player:GetWorld():SetWorldTime( 0 )
Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to Day.")
elseif( string.upper( Split[2] ) == "NIGHT") then
Player:GetWorld():SetWorldTime( 12000 + 1000 )
Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to Night.")
else
Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night]" )
end
return true
end
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