1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
|
// Utils.h
// Interfaces to utility functions
#pragma once
enum eEntityType
{
entBat,
entBlaze,
entCaveSpider,
entChicken,
entCow,
entCreeper,
entEnderDragon,
entEnderman,
entGhast,
entGiant,
entGuardian,
entLavaSlime,
entMushroomCow,
entOzelot,
entPig,
entPigZombie,
entRabbit,
entSheep,
entSilverfish,
entSkeleton,
entSlime,
entSnowMan,
entSpider,
entSquid,
entVillager,
entVillagerGolem,
entWitch,
entWitherBoss,
entWolf,
entZombie,
entZombieVillager,
entUnknown,
entMax = entUnknown,
} ;
extern const char * GetBiomeString(unsigned char a_Biome);
extern const char * GetBlockTypeString(unsigned char a_BlockType);
extern eEntityType GetEntityType(const AString & a_EntityTypeString);
extern const char * GetEntityTypeString(eEntityType a_EntityType);
extern int GetNumCores(void);
|