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// FinishGen.h
/* Interfaces to the various finishing generators:
- cFinishGenSnow
- cFinishGenIce
- cFinishGenSprinkleFoliage
- cFinishGenLilypads
- cFinishGenBottomLava
*/
#include "cChunkGenerator.h"
#include "cNoise.h"
class cFinishGenSnow :
public cFinishGen
{
protected:
// cFinishGen override:
virtual void GenFinish(
int a_ChunkX, int a_ChunkZ,
cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change
cChunkDef::BlockNibbles & a_BlockMeta, // Block meta to read and change
cChunkDef::HeightMap & a_HeightMap, // Height map to read and change by the current data
const cChunkDef::BiomeMap & a_BiomeMap, // Biomes to adhere to
cEntityList & a_Entities, // Entities may be added or deleted
cBlockEntityList & a_BlockEntities // Block entities may be added or deleted
) override;
} ;
class cFinishGenIce :
public cFinishGen
{
protected:
// cFinishGen override:
virtual void GenFinish(
int a_ChunkX, int a_ChunkZ,
cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change
cChunkDef::BlockNibbles & a_BlockMeta, // Block meta to read and change
cChunkDef::HeightMap & a_HeightMap, // Height map to read and change by the current data
const cChunkDef::BiomeMap & a_BiomeMap, // Biomes to adhere to
cEntityList & a_Entities, // Entities may be added or deleted
cBlockEntityList & a_BlockEntities // Block entities may be added or deleted
) override;
} ;
class cFinishGenSprinkleFoliage :
public cFinishGen
{
public:
cFinishGenSprinkleFoliage(int a_Seed) : m_Seed(a_Seed) {}
protected:
int m_Seed;
/// Tries to place sugarcane at the coords specified, returns true if successful
bool TryAddSugarcane(
int a_ChunkX, int a_ChunkZ,
int a_RelX, int a_RelY, int a_RelZ, // relative block coords of the sugarcane's base
cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change
cChunkDef::BlockNibbles & a_BlockMeta // Block meta to read and change
);
// cFinishGen override:
virtual void GenFinish(
int a_ChunkX, int a_ChunkZ,
cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change
cChunkDef::BlockNibbles & a_BlockMeta, // Block meta to read and change
cChunkDef::HeightMap & a_HeightMap, // Height map to read and change by the current data
const cChunkDef::BiomeMap & a_BiomeMap, // Biomes to adhere to
cEntityList & a_Entities, // Entities may be added or deleted
cBlockEntityList & a_BlockEntities // Block entities may be added or deleted
) override;
} ;
class cFinishGenLilypads :
public cFinishGen
{
public:
cFinishGenLilypads(int a_Seed) :
m_Noise(a_Seed)
{
}
protected:
cNoise m_Noise;
int GetNumLilypads(const cChunkDef::BiomeMap & a_BiomeMap);
// cFinishGen override:
virtual void GenFinish(
int a_ChunkX, int a_ChunkZ,
cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change
cChunkDef::BlockNibbles & a_BlockMeta, // Block meta to read and change
cChunkDef::HeightMap & a_HeightMap, // Height map to read and change by the current data
const cChunkDef::BiomeMap & a_BiomeMap, // Biomes to adhere to
cEntityList & a_Entities, // Entities may be added or deleted
cBlockEntityList & a_BlockEntities // Block entities may be added or deleted
) override;
} ;
class cFinishGenBottomLava :
public cFinishGen
{
public:
cFinishGenBottomLava(int a_Level) :
m_Level(a_Level)
{
}
protected:
int m_Level;
// cFinishGen override:
virtual void GenFinish(
int a_ChunkX, int a_ChunkZ,
cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change
cChunkDef::BlockNibbles & a_BlockMeta, // Block meta to read and change
cChunkDef::HeightMap & a_HeightMap, // Height map to read and change by the current data
const cChunkDef::BiomeMap & a_BiomeMap, // Biomes to adhere to
cEntityList & a_Entities, // Entities may be added or deleted
cBlockEntityList & a_BlockEntities // Block entities may be added or deleted
) override;
} ;
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