summaryrefslogtreecommitdiffstats
path: root/source/HTTPServer/HTTPServer.cpp
blob: e68032bc2838c77d0975fededb7a54a7533d904e (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267

// HTTPServer.cpp

// Implements the cHTTPServer class representing a HTTP webserver that uses cListenThread and cSocketThreads for processing

#include "Globals.h"
#include "HTTPServer.h"
#include "HTTPMessage.h"





// Disable MSVC warnings:
#if defined(_MSC_VER)
	#pragma warning(push)
	#pragma warning(disable:4355)  // 'this' : used in base member initializer list
#endif





///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cHTTPConnection:

cHTTPConnection::cHTTPConnection(cHTTPServer & a_HTTPServer) :
	m_HTTPServer(a_HTTPServer),
	m_State(wcsRecvHeaders),
	m_CurrentRequest(NULL)
{
}




void cHTTPConnection::SendStatusAndReason(int a_StatusCode, const AString & a_Response)
{
	AppendPrintf(m_OutgoingData, "%d %s\r\n\r\n", a_StatusCode, a_Response.c_str());
}





void cHTTPConnection::Send(const cHTTPResponse & a_Response)
{
	ASSERT(m_State = wcsRecvIdle);
	a_Response.AppendToData(m_OutgoingData);
	m_State = wcsSendingResp;
}





void cHTTPConnection::Send(const void * a_Data, int a_Size)
{
	ASSERT(m_State == wcsSendingResp);
	AppendPrintf(m_OutgoingData, "%x\r\n", a_Size);
	m_OutgoingData.append((const char *)a_Data, a_Size);
}





void cHTTPConnection::FinishResponse(void)
{
	ASSERT(m_State == wcsSendingResp);
	m_OutgoingData.append("0\r\n");
	m_State = wcsRecvHeaders;
}





void cHTTPConnection::DataReceived(const char * a_Data, int a_Size)
{
	switch (m_State)
	{
		case wcsRecvHeaders:
		{
			ASSERT(m_CurrentRequest == NULL);

			// Start searching 3 chars from the end of the already received data, if available:
			size_t SearchStart = m_IncomingHeaderData.size();
			SearchStart = (SearchStart > 3) ? SearchStart - 3 : 0;
			
			m_IncomingHeaderData.append(a_Data, a_Size);
			
			// Parse the header, if it is complete:
			size_t idxEnd = m_IncomingHeaderData.find("\r\n\r\n", SearchStart);
			if (idxEnd == AString::npos)
			{
				return;
			}
			m_CurrentRequest = new cHTTPRequest;
			if (!m_CurrentRequest->ParseHeaders(m_IncomingHeaderData.c_str(), idxEnd + 2))
			{
				delete m_CurrentRequest;
				m_CurrentRequest = NULL;
				m_State = wcsInvalid;
				m_HTTPServer.CloseConnection(*this);
				return;
			}
			m_State = wcsRecvBody;
			m_HTTPServer.NewRequest(*this, *m_CurrentRequest);
			
			// Process the rest of the incoming data into the request body:
			if (m_IncomingHeaderData.size() > idxEnd + 4)
			{
				m_IncomingHeaderData.erase(0, idxEnd + 4);
				DataReceived(m_IncomingHeaderData.c_str(), m_IncomingHeaderData.size());
			}
			break;
		}

		case wcsRecvBody:
		{
			ASSERT(m_CurrentRequest != NULL);
			// TODO: Receive the body, and the next request (If HTTP/1.1 keepalive)
			break;
		}

		default:
		{
			// TODO: Should we be receiving data in this state?
			break;
		}
	}
}





void cHTTPConnection::GetOutgoingData(AString & a_Data)
{
	std::swap(a_Data, m_OutgoingData);
}





void cHTTPConnection::SocketClosed(void)
{
	if (m_CurrentRequest != NULL)
	{
		m_HTTPServer.RequestFinished(*this, *m_CurrentRequest);
	}
}





///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cHTTPServer:

cHTTPServer::cHTTPServer(void) :
	m_ListenThreadIPv4(*this, cSocket::IPv4, "WebServer IPv4"),
	m_ListenThreadIPv6(*this, cSocket::IPv6, "WebServer IPv6"),
	m_SocketThreads()
{
}





bool cHTTPServer::Initialize(cIniFile & a_IniFile)
{
	if (!a_IniFile.GetValueSetB("WebAdmin", "Enabled", false))
	{
		// The WebAdmin is disabled
		return true;
	}
	bool HasAnyPort;
	HasAnyPort = m_ListenThreadIPv4.Initialize(a_IniFile.GetValueSet("WebAdmin", "Port", "8081"));
	HasAnyPort = m_ListenThreadIPv6.Initialize(a_IniFile.GetValueSet("WebAdmin", "PortsIPv6", "8082, 3300")) || HasAnyPort;
	if (!HasAnyPort)
	{
		LOG("WebAdmin is disabled");
		return false;
	}
	if (!m_ListenThreadIPv4.Start())
	{
		return false;
	}
	if (!m_ListenThreadIPv6.Start())
	{
		m_ListenThreadIPv4.Stop();
		return false;
	}
	return true;
}





void cHTTPServer::OnConnectionAccepted(cSocket & a_Socket)
{
	cHTTPConnection * Connection = new cHTTPConnection(*this);
	m_SocketThreads.AddClient(a_Socket, Connection);
	cCSLock Lock(m_CSConnections);
	m_Connections.push_back(Connection);
}





void cHTTPServer::CloseConnection(cHTTPConnection & a_Connection)
{
	m_SocketThreads.RemoveClient(&a_Connection);
	cCSLock Lock(m_CSConnections);
	for (cHTTPConnections::iterator itr = m_Connections.begin(), end = m_Connections.end(); itr != end; ++itr)
	{
		if (*itr == &a_Connection)
		{
			m_Connections.erase(itr);
			break;
		}
	}
}





void cHTTPServer::NewRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Request)
{
	// TODO
}





void cHTTPServer::RequestBody(cHTTPConnection & a_Connection, cHTTPRequest & a_Request)
{
	// TODO
}





void cHTTPServer::RequestFinished(cHTTPConnection & a_Connection, cHTTPRequest & a_Request)
{
	// TODO
	
	// DEBUG: Send a debug response:
	cHTTPResponse Resp;
	Resp.SetContentType("text/plain");
	a_Connection.Send(Resp);
	a_Connection.Send("Hello");
	a_Connection.FinishResponse();
}