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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Item.h"
#include <json/json.h>
void cItem::GetJson( Json::Value & a_OutValue ) const
{
a_OutValue["ID"] = m_ItemType;
if( m_ItemType > 0 )
{
a_OutValue["Count"] = m_ItemCount;
a_OutValue["Health"] = m_ItemDamage;
}
}
void cItem::FromJson( const Json::Value & a_Value )
{
m_ItemType = (ENUM_ITEM_ID)a_Value.get("ID", -1 ).asInt();
if( m_ItemType > 0 )
{
m_ItemCount = (char)a_Value.get("Count", -1 ).asInt();
m_ItemDamage = (short)a_Value.get("Health", -1 ).asInt();
}
}
bool cItem::IsEnchantable(short item)
{
if ((item >= 256) && (item <= 259))
return true;
if ((item >= 267) && (item <= 279))
return true;
if ((item >= 283) && (item <= 286))
return true;
if ((item >= 290) && (item <= 294))
return true;
if ((item >= 298) && (item <= 317))
return true;
if ((item >= 290) && (item <= 294))
return true;
if ((item == 346) || (item == 359) || (item == 261))
return true;
return false;
}
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