blob: fde4f7ba9a6922a1de042077cc905e97695550fe (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
|
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Item.h"
#include <json/json.h>
cItem cItem::CopyOne(void) const
{
cItem res(*this);
res.m_ItemCount = 1;
return res;
}
short cItem::GetMaxDamage(void) const
{
switch (m_ItemType)
{
case E_ITEM_DIAMOND_AXE: return 1563;
case E_ITEM_DIAMOND_HOE: return 1563;
case E_ITEM_DIAMOND_PICKAXE: return 1563;
case E_ITEM_DIAMOND_SHOVEL: return 1563;
case E_ITEM_DIAMOND_SWORD: return 1563;
case E_ITEM_FLINT_AND_STEEL: return 65;
case E_ITEM_GOLD_AXE: return 32;
case E_ITEM_GOLD_HOE: return 32;
case E_ITEM_GOLD_PICKAXE: return 32;
case E_ITEM_GOLD_SHOVEL: return 32;
case E_ITEM_GOLD_SWORD: return 32;
case E_ITEM_IRON_AXE: return 251;
case E_ITEM_IRON_HOE: return 251;
case E_ITEM_IRON_PICKAXE: return 251;
case E_ITEM_IRON_SHOVEL: return 251;
case E_ITEM_IRON_SWORD: return 251;
case E_ITEM_SHEARS: return 251;
case E_ITEM_STONE_AXE: return 132;
case E_ITEM_STONE_HOE: return 132;
case E_ITEM_STONE_PICKAXE: return 132;
case E_ITEM_STONE_SHOVEL: return 132;
case E_ITEM_STONE_SWORD: return 132;
case E_ITEM_WOODEN_AXE: return 60;
case E_ITEM_WOODEN_HOE: return 60;
case E_ITEM_WOODEN_PICKAXE: return 60;
case E_ITEM_WOODEN_SHOVEL: return 60;
case E_ITEM_WOODEN_SWORD: return 60;
}
return 0;
}
bool cItem::DamageItem(void)
{
short MaxDamage = GetMaxDamage();
if (MaxDamage == 0)
{
// Item doesn't have damage
return false;
}
m_ItemDamage++;
return (m_ItemDamage >= MaxDamage);
}
bool cItem::IsStackableWith(const cItem & a_OtherStack)
{
if (a_OtherStack.m_ItemType != m_ItemType)
{
return false;
}
// TODO: match enchantments etc.
return true;
}
void cItem::GetJson( Json::Value & a_OutValue ) const
{
a_OutValue["ID"] = m_ItemType;
if( m_ItemType > 0 )
{
a_OutValue["Count"] = m_ItemCount;
a_OutValue["Health"] = m_ItemDamage;
}
}
void cItem::FromJson( const Json::Value & a_Value )
{
m_ItemType = (ENUM_ITEM_ID)a_Value.get("ID", -1 ).asInt();
if( m_ItemType > 0 )
{
m_ItemCount = (char)a_Value.get("Count", -1 ).asInt();
m_ItemDamage = (short)a_Value.get("Health", -1 ).asInt();
}
}
bool cItem::IsEnchantable(short item)
{
if ((item >= 256) && (item <= 259))
return true;
if ((item >= 267) && (item <= 279))
return true;
if ((item >= 283) && (item <= 286))
return true;
if ((item >= 290) && (item <= 294))
return true;
if ((item >= 298) && (item <= 317))
return true;
if ((item >= 290) && (item <= 294))
return true;
if ((item == 346) || (item == 359) || (item == 261))
return true;
return false;
}
|