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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "MagmaCube.h"
cMagmaCube::cMagmaCube(int a_Size) :
super("MagmaCube", 62, "mob.MagmaCube.big", "mob.MagmaCube.big", 0.6 * a_Size, 0.6 * a_Size),
m_Size(a_Size)
{
}
void cMagmaCube::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
AddRandomDropItem(a_Drops, 0, 1, E_ITEM_MAGMA_CREAM);
}
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