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// StringCompression.cpp
// Implements the wrapping functions for compression and decompression using AString as their data
#include "Globals.h"
#include "StringCompression.h"
#include "zlib.h"
/// Compresses a_Data into a_Compressed; return Z_XXX error constants same as zlib's compress2()
int CompressString(const char * a_Data, int a_Length, AString & a_Compressed)
{
uLongf CompressedSize = compressBound(a_Length);
// HACK: We're assuming that AString returns its internal buffer in its data() call and we're overwriting that buffer!
// It saves us one allocation and one memcpy of the entire compressed data
// It may not work on some STL implementations! (Confirmed working on MSVC 2008 & 2010)
a_Compressed.resize(CompressedSize);
int errorcode = compress2( (Bytef*)a_Compressed.data(), &CompressedSize, (const Bytef*)a_Data, a_Length, Z_DEFAULT_COMPRESSION);
if (errorcode != Z_OK)
{
return errorcode;
}
a_Compressed.resize(CompressedSize);
return Z_OK;
}
/// Uncompresses a_Data into a_Decompressed; returns Z_XXX error constants same as zlib's uncompress()
int UncompressString(const char * a_Data, int a_Length, AString & a_Uncompressed, int a_UncompressedSize)
{
// HACK: We're assuming that AString returns its internal buffer in its data() call and we're overwriting that buffer!
// It saves us one allocation and one memcpy of the entire compressed data
// It may not work on some STL implementations! (Confirmed working on MSVC 2008 & 2010)
a_Uncompressed.resize(a_UncompressedSize);
int errorcode = uncompress((Bytef*)a_Uncompressed.data(), (uLongf *)&a_UncompressedSize, (const Bytef*)a_Data, a_Length);
if (errorcode != Z_OK)
{
return errorcode;
}
a_Uncompressed.resize(a_UncompressedSize);
return Z_OK;
}
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