blob: f1563c637f51fea15749b7d8eb0e1f86d7141254 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
|
#pragma once
#include "Block.h"
class cBlockFireHandler : public cBlockHandler
{
public:
cBlockFireHandler(BLOCKTYPE a_BlockID)
: cBlockHandler(a_BlockID)
{
}
virtual void OnClick(cWorld *a_World, cPlayer *a_Player, int a_X, int a_Y, int a_Z) override
{
a_World->DigBlock(a_X, a_Y, a_Z);
}
virtual char GetDropCount() override
{
return -1;
}
virtual bool IsClickedThrough() override
{
return true;
}
};
|