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#pragma once
#include "BlockHandler.h"
#include "../MersenneTwister.h"
#include "../World.h"
class cBlockOreHandler : public cBlockHandler
{
public:
cBlockOreHandler(BLOCKTYPE a_BlockID)
: cBlockHandler(a_BlockID)
{
}
virtual char GetDropCount() override
{
MTRand r1;
switch(m_BlockID)
{
case E_BLOCK_LAPIS_ORE:
return 4 + (char)r1.randInt(4);
case E_BLOCK_REDSTONE_ORE:
case E_BLOCK_REDSTONE_ORE_GLOWING:
return 4 + (char)r1.randInt(1);
default:
return 1;
}
}
virtual NIBBLETYPE GetDropMeta(NIBBLETYPE a_Meta) override
{
switch(m_BlockID)
{
case E_BLOCK_LAPIS_ORE:
return 4;
default:
return 0;
}
}
virtual int GetDropID() override
{
switch(m_BlockID)
{
case E_BLOCK_DIAMOND_ORE:
return E_ITEM_DIAMOND;
case E_BLOCK_REDSTONE_ORE:
case E_BLOCK_REDSTONE_ORE_GLOWING:
return E_ITEM_REDSTONE_DUST;
case E_BLOCK_EMERALD_ORE:
return E_ITEM_EMERALD;
case E_BLOCK_LAPIS_ORE:
return E_ITEM_DYE;
case E_BLOCK_COAL_ORE:
return E_ITEM_COAL;
}
return m_BlockID;
}
};
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