blob: b4f8e7eeddbb2a897965afd75f327f1d1db33f20 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
|
#pragma once
class cWorld;
class cRedstone
{
public:
cRedstone( cWorld* a_World );
static char RepeaterRotationToMetaData( float a_Rotation )
{
a_Rotation += 90 + 45; // So its not aligned with axis
if( a_Rotation > 360.f ) a_Rotation -= 360.f;
if( a_Rotation >= 0.f && a_Rotation < 90.f )
return 0x1;
else if( a_Rotation >= 180 && a_Rotation < 270 )
return 0x3;
else if( a_Rotation >= 90 && a_Rotation < 180 )
return 0x2;
else
return 0x0;
}
void LightRedstone( int, int, int, char );
void ChangeRedstoneTorch( int, int, int, bool );
cWorld* m_World;
};
|