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#pragma once #include "cPassiveMonster.h" class cSheep : public cPassiveMonster { public: cSheep(); ~cSheep(); bool m_IsSheared; NIBBLETYPE m_WoolColor; // Uses E_META_WOOL_ constants for colors virtual bool IsA(const char * a_EntityType); virtual void KilledBy(cEntity * a_Killer); };