#include"Globals.h"// NOTE: MSVC stupidness requires this to be the same across all modules#include"cPacket_ArmAnim.h"intcPacket_ArmAnim::Parse(cByteBuffer & a_Buffer){int TotalBytes =0;HANDLE_PACKET_READ(ReadBEInt, m_EntityID, TotalBytes);HANDLE_PACKET_READ(ReadChar, m_Animation, TotalBytes);return TotalBytes;}