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#pragma once
#include "cPacket.h"
class cPacket_BlockAction : public cPacket
{
public:
cPacket_BlockAction()
: m_PosX( 0 )
, m_PosY( 0 )
, m_PosZ( 0 )
, m_Byte1( 0 )
, m_Byte2( 0 )
{ m_PacketID = E_BLOCK_ACTION; }
cPacket_BlockAction( const cPacket_BlockAction & a_Copy );
virtual cPacket* Clone() const { return new cPacket_BlockAction(*this); }
bool Send(cSocket & a_Socket);
int m_PosX; // Block X Coordinate
short m_PosY; // Block Y Coordinate
int m_PosZ; // Block Z Coordinate
char m_Byte1; // Varies
char m_Byte2; // Varies
static const unsigned int c_Size = 1 + 4 + 2 + 4 + 1 + 1;
};
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