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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "cPacket_Metadata.h"
cPacket_Metadata::cPacket_Metadata(int s, int id)
: m_EMetaData( (cPawn::MetaData)s )
, m_UniqueID( id )
, m_Type( 0 )
, m_MetaData( 0 )
{
m_PacketID = E_METADATA;
FormPacket();
}
cPacket_Metadata::cPacket_Metadata()
: m_UniqueID( 0 )
, m_Type( 0 )
, m_MetaData( 0 )
{
m_PacketID = E_METADATA;
m_EMetaData = cPawn::NORMAL;
FormPacket();
}
cPacket_Metadata::~cPacket_Metadata() {
//if( m_MetaData ) delete [] m_MetaData;
}
void cPacket_Metadata::FormPacket() {
if( m_MetaData ) delete [] m_MetaData;
m_MetaData = new char[3];
m_MetaDataSize = 3;
//m_UniqueID = GetUniqueID();
m_MetaData[0] = 0x00;
m_MetaData[2] = 0x7f;
switch(m_EMetaData) {
case cPawn::NORMAL:
m_MetaData[1] = 0x00;
break;
case cPawn::BURNING:
m_MetaData[1] = 0x01;
break;
case cPawn::CROUCHED:
m_MetaData[1] = 0x02;
break;
case cPawn::RIDING:
m_MetaData[1] = 0x04;
break;
case cPawn::SPRINTING:
m_MetaData[1] = 0x08;
break;
case cPawn::EATING:
case cPawn::BLOCKING:
m_MetaData[1] = 0x10;
break;
default:
m_MetaData[1] = 0x00;
break;
}
}
bool cPacket_Metadata::Send(cSocket & a_Socket) {
unsigned int TotalSize = c_Size + m_MetaDataSize;
char* Message = new char[TotalSize];
unsigned int i = 0;
AppendByte ( (char)m_PacketID, Message, i );
AppendInteger ( m_UniqueID, Message, i );
AppendData ( m_MetaData, m_MetaDataSize, Message, i );
bool RetVal = !cSocket::IsSocketError( SendData( a_Socket, Message, TotalSize, 0 ) );
return RetVal;
}
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