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#pragma once #include "cPacket.h" #include "PacketID.h" class cPacket_Ping : public cPacket { public: cPacket_Ping() { m_PacketID = E_PING; } virtual cPacket* Clone() const { return new cPacket_Ping(*this); } bool Parse(cSocket & a_Socket) { (void)a_Socket; return true; } static const unsigned int c_Size = 1; };