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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "cPacket_Thunderbolt.h"
cPacket_Thunderbolt::cPacket_Thunderbolt( const cPacket_Thunderbolt & a_Copy )
{
m_PacketID = E_THUNDERBOLT;
m_UniqueID = 237183; //just a random Ent ID. I don't think this matters at all.
m_Unknown = true;
m_xLBPos = a_Copy.m_xLBPos;
m_yLBPos = a_Copy.m_yLBPos;
m_zLBPos = a_Copy.m_zLBPos;
}
void cPacket_Thunderbolt::Serialize(AString & a_Data) const
{
AppendByte (a_Data, m_PacketID);
AppendInteger (a_Data, m_UniqueID);
AppendBool (a_Data, m_Unknown);
AppendInteger (a_Data, m_xLBPos * 32);
AppendInteger (a_Data, m_yLBPos * 32);
AppendInteger (a_Data, m_zLBPos * 32);
}
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