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#pragma once
#include "cPacket.h"
#include "PacketID.h"
class cPacket_UpdateHealth : public cPacket
{
public:
cPacket_UpdateHealth()
: m_Health( 0 )
, m_Food( 0 )
, m_Saturation( 0.f )
{ m_PacketID = E_UPDATE_HEALTH; }
cPacket_UpdateHealth( short a_Health ) { m_Health = a_Health; m_PacketID = E_UPDATE_HEALTH; }
virtual cPacket* Clone() const { return new cPacket_UpdateHealth( *this ); }
bool Send(cSocket & a_Socket);
short m_Health;
short m_Food;
float m_Saturation;
static const unsigned int c_Size = 1 + 2 + 2 + 4;
};
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