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#pragma once
#include "cPacket.h"
class cPacket_UseEntity : public cPacket
{
public:
cPacket_UseEntity()
: m_UniqueID( 0 )
, m_TargetID( 0 )
, m_bLeftClick( false )
{ m_PacketID = E_USE_ENTITY; }
virtual cPacket* Clone() const { return new cPacket_UseEntity(*this); }
bool Parse(cSocket & a_Socket);
int m_UniqueID;
int m_TargetID;
bool m_bLeftClick;
static const unsigned int c_Size = 1 + 4 + 4 + 1;
};
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