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#pragma once
#include "cPacket.h"
#include "../cItem.h"
class cPacket_WindowClick : public cPacket // [C -> S]
{
public:
cPacket_WindowClick()
: m_WindowID( 0 )
, m_SlotNum( 0 )
, m_IsRightClick(false)
, m_TransactionID( 0 )
, m_IsShiftPressed( false )
{
m_PacketID = E_WINDOW_CLICK;
}
virtual cPacket* Clone() const { return new cPacket_WindowClick(*this); }
virtual int Parse(cByteBuffer & a_Buffer) override;
char m_WindowID;
short m_SlotNum;
bool m_IsRightClick;
short m_TransactionID;
bool m_IsShiftPressed; // Shift pressed when clicked?
cItem m_HeldItem;
};
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