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#pragma once
struct lua_State;
class cPluginLua;
/** Provides namespace for the bindings. */
class ManualBindings
{
public:
/** Binds all the manually implemented functions to tolua_S. */
static void Bind(lua_State * tolua_S);
protected:
/** Binds the manually implemented cRankManager glue code to tolua_S.
Implemented in ManualBindings_RankManager.cpp. */
static void BindRankManager(lua_State * tolua_S);
/** Binds the manually implemented cNetwork-related API to tolua_S.
Implemented in ManualBindings_Network.cpp. */
static void BindNetwork(lua_State * tolua_S);
};
extern cPluginLua * GetLuaPlugin(lua_State * L);
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