summaryrefslogtreecommitdiffstats
path: root/src/BlockEntities/ChestEntity.h
blob: a8a76543042daf1a93835c4b11f4ed84359ca4be (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60

#pragma once

#include "BlockEntityWithItems.h"





class cClientHandle;





// tolua_begin
class cChestEntity :
	public cBlockEntityWithItems
{
	typedef cBlockEntityWithItems super;
	
public:
	enum
	{
		ContentsHeight = 3,
		ContentsWidth  = 9,
	} ;
	
	// tolua_end
	
	BLOCKENTITY_PROTODEF(cChestEntity);
	
	/** Constructor used for normal operation */
	cChestEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World, BLOCKTYPE a_Type);
	
	virtual ~cChestEntity();

	// cBlockEntity overrides:
	virtual void SendTo(cClientHandle & a_Client) override;
	virtual void UsedBy(cPlayer * a_Player) override;
	
	/** Opens a new chest window for this chest.
	Scans for neighbors to open a double chest window, if appropriate. */
	void OpenNewWindow(void);

	/** Gets the number of players who currently have this chest open */
	int GetNumberOfPlayers(void) const { return m_NumActivePlayers; }

	/** Sets the number of players who currently have this chest open */
	void SetNumberOfPlayers(int a_NumActivePlayers) { m_NumActivePlayers = a_NumActivePlayers; }

private:

	/** Number of players who currently have this chest open */
	int m_NumActivePlayers;
} ;  // tolua_export