summaryrefslogtreecommitdiffstats
path: root/src/BlockEntities/DispenserEntity.h
blob: adbe2070cc500a3ee94c686071fac039e98b7fd8 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44

#pragma once

#include "DropSpenserEntity.h"





// tolua_begin
class cDispenserEntity :
	public cDropSpenserEntity
{
	typedef cDropSpenserEntity super;

public:

	// tolua_end

	/// Constructor used for normal operation
	cDispenserEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);

	static const char * GetClassStatic(void) { return "cDispenserEntity"; }

private:
	// cDropSpenser overrides:
	virtual void DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) override;

	/// If such a bucket can fit, adds it to m_Contents and returns true
	bool ScoopUpLiquid(int a_SlotNum, short a_BucketItemType);

	// Spawns a projectile of the given kind in front of the dispenser
	void SpawnProjectileFromDispenser(cChunk & a_Chunk, int & a_DispX, int & a_DispY, int & a_DispZ, cProjectileEntity::eKind a_kind);

	// Returns how to aim the projectile
	Vector3d GetShootVector(cChunk & a_Chunk);

	/// If the a_BlockInFront is liquidable and the empty bucket can fit, does the m_Contents processing and returns true
	bool EmptyLiquidBucket(BLOCKTYPE a_BlockInFront, int a_SlotNum);
} ;  // tolua_export