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// BlockCarpet.h
// Declares the cBlockCarpetHandler class representing the handler for the carpet block
#pragma once
#include "BlockHandler.h"
class cBlockCarpetHandler final :
public cBlockHandler
{
using Super = cBlockHandler;
public:
using Super::Super;
private:
virtual bool GetPlacementBlockTypeMeta(
cChunkInterface & a_ChunkInterface,
cPlayer & a_Player,
const Vector3i a_PlacedBlockPos,
eBlockFace a_ClickedBlockFace,
const Vector3i a_CursorPos,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
) const override
{
a_BlockType = m_BlockType;
a_BlockMeta = a_Player.GetEquippedItem().m_ItemDamage & 0x0f;
return true;
}
virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, const Vector3i a_RelPos, const cChunk & a_Chunk) const override
{
return (a_RelPos.y > 0) && (a_Chunk.GetBlock(a_RelPos.addedY(-1)) != E_BLOCK_AIR);
}
virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override
{
switch (a_Meta)
{
case E_META_CARPET_WHITE: return 14;
case E_META_CARPET_ORANGE: return 15;
case E_META_CARPET_MAGENTA: return 16;
case E_META_CARPET_LIGHTBLUE: return 17;
case E_META_CARPET_YELLOW: return 18;
case E_META_CARPET_LIGHTGREEN: return 19;
case E_META_CARPET_PINK: return 20;
case E_META_CARPET_GRAY: return 21;
case E_META_CARPET_LIGHTGRAY: return 22;
case E_META_CARPET_CYAN: return 23;
case E_META_CARPET_PURPLE: return 24;
case E_META_CARPET_BLUE: return 25;
case E_META_CARPET_BROWN: return 26;
case E_META_CARPET_GREEN: return 27;
case E_META_CARPET_RED: return 28;
case E_META_CARPET_BLACK: return 29;
default:
{
ASSERT(!"Unhandled meta in carpet handler!");
return 0;
}
}
}
} ;
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