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#pragma once
#include "Mixins.h"
class cBlockFurnaceHandler final :
public cYawRotator<cBlockEntityHandler, 0x07, 0x03, 0x04, 0x02, 0x05>
{
using Super = cYawRotator<cBlockEntityHandler, 0x07, 0x03, 0x04, 0x02, 0x05>;
public:
using Super::Super;
private:
virtual cItems ConvertToPickups(const NIBBLETYPE a_BlockMeta, const cItem * const a_Tool) const override
{
return cItem(E_BLOCK_FURNACE); // We can't drop a lit furnace
}
virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override
{
UNUSED(a_Meta);
return 11;
}
} ;
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